mini zmiany

This commit is contained in:
Tomasz Adamczyk 2021-03-23 17:54:39 +01:00
parent c2a32568f7
commit a431a57049
8 changed files with 21 additions and 22 deletions

View File

@ -4,9 +4,7 @@
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<change beforePath="$PROJECT_DIR$/plant.py" beforeDir="false" afterPath="$PROJECT_DIR$/plant.py" afterDir="false" />
<change beforePath="$PROJECT_DIR$/py.py" beforeDir="false" afterPath="$PROJECT_DIR$/py.py" afterDir="false" />
<change beforePath="$PROJECT_DIR$/tractor.py" beforeDir="false" afterPath="$PROJECT_DIR$/tractor.py" afterDir="false" />
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@ -86,6 +84,8 @@
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@ -93,22 +93,22 @@
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@ -125,12 +125,12 @@
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View File

@ -13,7 +13,7 @@ WIN = pygame.display.set_mode((WIDTH, HEIGHT))
TRACTOR = pygame.image.load(os.path.join('resources', 'tractor.png'))
TRACTOR = pygame.transform.scale(TRACTOR, (BLOCK_SIZE, BLOCK_SIZE))
WHEAT_GROW_TIME = 5
WHEAT_MAXIMUM_STATE = 22
WHEAT_MAXIMUM_STATE = 21
WHEATSTAGE1 = pygame.image.load(os.path.join('resources', 'wheat_stage1.png'))
WHEATSTAGE1 = pygame.transform.scale(WHEATSTAGE1, (BLOCK_SIZE, BLOCK_SIZE))
WHEATSTAGE2 = pygame.image.load(os.path.join('resources', 'wheat_stage2.png'))

15
py.py
View File

@ -22,15 +22,15 @@ def fill_map():
for j in range(10):
field = fields[i][j]
rect = field.get_rect()
if field.get_plant().get_state() > 0 and field.get_plant().get_state() <= 1 * definitions.WHEAT_GROW_TIME + 1:
if field.get_plant().get_state() > 0 and field.get_plant().get_state() <= 1 * definitions.WHEAT_GROW_TIME:
block = definitions.WHEATSTAGE1
elif field.get_plant().get_state() > 1 * definitions.WHEAT_GROW_TIME + 1 and field.get_plant().get_state() <= 2 * definitions.WHEAT_GROW_TIME + 1:
elif field.get_plant().get_state() > 1 * definitions.WHEAT_GROW_TIME and field.get_plant().get_state() <= 2 * definitions.WHEAT_GROW_TIME:
block = definitions.WHEATSTAGE2
elif field.get_plant().get_state() > 2 * definitions.WHEAT_GROW_TIME + 1 and field.get_plant().get_state() <= 3 * definitions.WHEAT_GROW_TIME + 1:
elif field.get_plant().get_state() > 2 * definitions.WHEAT_GROW_TIME and field.get_plant().get_state() <= 3 * definitions.WHEAT_GROW_TIME:
block = definitions.WHEATSTAGE3
elif field.get_plant().get_state() > 3 * definitions.WHEAT_GROW_TIME + 1 and field.get_plant().get_state() <= 4 * definitions.WHEAT_GROW_TIME + 1:
elif field.get_plant().get_state() > 3 * definitions.WHEAT_GROW_TIME and field.get_plant().get_state() <= 4 * definitions.WHEAT_GROW_TIME:
block = definitions.WHEATSTAGE4
elif field.get_plant().get_state() == 4 *definitions.WHEAT_GROW_TIME + 2:
elif field.get_plant().get_state() == 4 *definitions.WHEAT_GROW_TIME + 1:
block = definitions.WHEATSTAGE5
elif field.get_soil().get_state() is False:
block = definitions.DIRT
@ -102,7 +102,6 @@ def main():
create_base_map()
tractor1 = tractor.Tractor(0, 0)
tractor1_rect = pygame.Rect(tractor1.get_x(), tractor1.get_y(), definitions.BLOCK_SIZE, definitions.BLOCK_SIZE)
draw_window(tractor1_rect)
clock = pygame.time.Clock()
run = True
while run:
@ -110,10 +109,10 @@ def main():
for event in pygame.event.get():
if event.type == pygame.QUIT:
run = False
draw_window(tractor1_rect)
grow_plants()
tractor1_handle_movement(tractor1, tractor1_rect)
do_work(tractor1_rect)
grow_plants()
draw_window(tractor1_rect)
pygame.quit()
if __name__ == "__main__":
main()