import definitions import random class Tractor: def __init__(self, amount_of_seeds, collected_plants, direction, fertilizer, fuel, water_level, x, y): self.amount_of_seeds = amount_of_seeds #amount_of_seeds to słownik, przechowuje informacje o posiadanej ilości ziaren dla danej rośliny self.collected_plants = collected_plants #collected_plants to słownik, przechowuje informacje o zebranych plonach self.direction = direction #w którą stronę patrzy, zgodnie ze wskazówkami zegara (1 -: godzina 12, 2 : godzina 3, 3 : godzina 6, 4 : godzina 9) self.fertilizer = fertilizer #fertilizer to słownik, przechowuje informacje o ilości posiadanego nawozu dla konkretnej rośliny self.fuel = fuel #aktualna ilość paliwa self.water_level = water_level #aktualna ilość wody do podlewania self.x = x self.y = y def get_all_amount_of_seeds(self): #zwraca łączną ilość ziaren (suma ziaren dla wszystkich roślin) return self.amount_of_seeds["beetroot"] + self.amount_of_seeds["carrot"] + self.amount_of_seeds["potato"] + self.amount_of_seeds["wheat"] def get_amount_of_seeds(self, name): #zwraca łączną ilość ziaren dla podanej rośliny (name) return self.amount_of_seeds[name] def set_amount_of_seeds(self, name, value): #dla podanej rośliny (name) ustawia łączną ilość ziaren (value) self.amount_of_seeds[name] = value def get_all_collected_plants(self): #zwraca łączną ilość zebranych plonów (suma plonów wszystkich roślin) return self.collected_plants["beetroot"] + self.collected_plants["carrot"] + self.collected_plants["potato"] + self.collected_plants["wheat"] def get_collected_plants(self, name): #zwraca łączną ilość zebranych plonów dla podanej rośliny (name) return self.collected_plants[name] def set_collected_plants(self, name, value): #dla podanej rośliny (name) ustawia łączną ilość zebranych plonów (value) self.collected_plants[name] = value def get_direction(self): return self.direction def set_direction(self, direction): self.direction = direction def get_fertilizer(self, name): #zwraca łączną ilość posiadanego nawozu dla podanej rośliny (name) return self.fertilizer[name] def set_fertilizer(self, name, value): #dla podanej rośliny (name) ustawia ilość posiadanego nawozu (value) self.fertilizer[name] = value def get_fuel(self): return self.fuel def set_fuel(self, fuel): self.fuel = fuel def get_water_level(self): return self.water_level def set_water_level(self, water_level): self.water_level = water_level def get_x(self): return self.x def set_x(self, x): self.x = x def get_y(self): return self.y def set_y(self, y): self.y = y def move(self): if self.direction == definitions.TRACTOR_DIRECTION_EAST: self.x = self.x + definitions.BLOCK_SIZE elif self.direction == definitions.TRACTOR_DIRECTION_NORTH: self.y = self.y - definitions.BLOCK_SIZE elif self.direction == definitions.TRACTOR_DIRECTION_SOUTH: self.y = self.y + definitions.BLOCK_SIZE elif self.direction == definitions.TRACTOR_DIRECTION_WEST: self.x = self.x - definitions.BLOCK_SIZE def rotate_left(self): if self.direction == 1: self.direction = 4 else: self.direction = self.direction - 1 def rotate_right(self): if self.direction == 4: self.direction = 1 else: self.direction = self.direction + 1 def station_restore(self, station1): #aktualizuje stan stacji pod względem oddanych plonów oraz uzupełnia zapasy traktora station1.set_collected_plants("beetroot", station1.get_collected_plants("beetroot") + self.get_collected_plants("beetroot")) self.set_collected_plants("beetroot", 0) station1.set_collected_plants("carrot", station1.get_collected_plants("carrot") + self.get_collected_plants("carrot")) self.set_collected_plants("carrot", 0) station1.set_collected_plants("potato", station1.get_collected_plants("potato") + self.get_collected_plants("potato")) self.set_collected_plants("potato", 0) station1.set_collected_plants("wheat", station1.get_collected_plants("wheat") + self.get_collected_plants("wheat")) self.set_collected_plants("wheat", 0) self.set_amount_of_seeds("beetroot", definitions.TRACTOR_AMOUNT_OF_SEEDS_EACH_TYPE) self.set_amount_of_seeds("carrot", definitions.TRACTOR_AMOUNT_OF_SEEDS_EACH_TYPE) self.set_amount_of_seeds("potato", definitions.TRACTOR_AMOUNT_OF_SEEDS_EACH_TYPE) self.set_amount_of_seeds("wheat", definitions.TRACTOR_AMOUNT_OF_SEEDS_EACH_TYPE) self.set_fertilizer("beetroot", definitions.TRACTOR_FERTILIZER) self.set_fertilizer("carrot", definitions.TRACTOR_FERTILIZER) self.set_fertilizer("potato", definitions.TRACTOR_FERTILIZER) self.set_fertilizer("wheat", definitions.TRACTOR_FERTILIZER) self.set_fuel(definitions.TRACTOR_FUEL) self.set_water_level(definitions.TRACTOR_WATER_LEVEL) def do_work(self, map1, station1, tractor1_rect): #jaką pracę traktor ma wykonać na danym polu, na którym aktualnie przebywa (zmienia stan logiczny danego pola) loop = True if self.get_all_amount_of_seeds() == 0: loop = False x = int(tractor1_rect.x / definitions.BLOCK_SIZE) y = int(tractor1_rect.y / definitions.BLOCK_SIZE) field = map1.get_fields()[x][y] if x == 0 and y == 0: self.station_restore(station1) elif field.get_soil().get_state() is False: field.get_soil().set_state(True) elif field.get_soil().get_state() is True and field.get_soil().get_water_level() is False and self.get_water_level() > 0: self.set_water_level(self.get_water_level() - 1) field.get_soil().set_water_level(True) elif field.get_soil().get_state() is True and field.get_soil().get_water_level() is True and field.get_plant().get_state() == 0: while loop is True: random1 = random.randint(1, 4) if random1 == 1 and self.get_amount_of_seeds("beetroot") > 0: self.set_amount_of_seeds("beetroot", self.get_amount_of_seeds("beetroot") - 1) field.get_plant().set_name("beetroot") field.get_plant().set_state(1) loop = False elif random1 == 2 and self.get_amount_of_seeds("carrot") > 0: self.set_amount_of_seeds("carrot", self.get_amount_of_seeds("carrot") - 1) field.get_plant().set_name("carrot") field.get_plant().set_state(1) loop = False elif random1 == 3 and self.get_amount_of_seeds("potato") > 0: self.set_amount_of_seeds("potato", self.get_amount_of_seeds("potato") - 1) field.get_plant().set_name("potato") field.get_plant().set_state(1) loop = False elif random1 == 4 and self.get_amount_of_seeds("wheat") > 0: self.set_amount_of_seeds("wheat", self.get_amount_of_seeds("wheat") - 1) field.get_plant().set_name("wheat") field.get_plant().set_state(1) loop = False elif field.get_plant().get_name() == "beetroot" and field.get_plant().get_state() > 0 and field.get_plant().get_state() < definitions.BEETROOTS_MAXIMUM_STATE - definitions.BEETROOTS_GROW_TIME and self.get_fertilizer("beetroot") > 0 and field.get_soil().get_is_fertilized() is False: self.set_fertilizer("beetroot", (self.get_fertilizer("beetroot") - 1)) field.get_soil().set_is_fertilized(True) field.get_plant().set_state(field.get_plant().get_state() + definitions.BEETROOTS_GROW_TIME) elif field.get_plant().get_name() == "carrot" and field.get_plant().get_state() > 0 and field.get_plant().get_state() < definitions.CARROTS_MAXIMUM_STATE - definitions.CARROTS_GROW_TIME and self.get_fertilizer("carrot") > 0 and field.get_soil().get_is_fertilized() is False: self.set_fertilizer("carrot", (self.get_fertilizer("carrot") - 1)) field.get_soil().set_is_fertilized(True) field.get_plant().set_state(field.get_plant().get_state() + definitions.CARROTS_GROW_TIME) elif field.get_plant().get_name() == "potato" and field.get_plant().get_state() > 0 and field.get_plant().get_state() < definitions.POTATOES_MAXIMUM_STATE - definitions.POTATOES_GROW_TIME and self.get_fertilizer("potato") > 0 and field.get_soil().get_is_fertilized() is False: self.set_fertilizer("potato", (self.get_fertilizer("potato") - 1)) field.get_soil().set_is_fertilized(True) field.get_plant().set_state(field.get_plant().get_state() + definitions.POTATOES_GROW_TIME) elif field.get_plant().get_name() == "wheat" and field.get_plant().get_state() > 0 and field.get_plant().get_state() < definitions.WHEAT_MAXIMUM_STATE - definitions.WHEAT_GROW_TIME and self.get_fertilizer("wheat") > 0 and field.get_soil().get_is_fertilized() is False: self.set_fertilizer("wheat", (self.get_fertilizer("wheat") - 1)) field.get_soil().set_is_fertilized(True) field.get_plant().set_state(field.get_plant().get_state() + definitions.WHEAT_GROW_TIME) elif field.get_plant().get_name() == "beetroot" and field.get_plant().get_state() == definitions.BEETROOTS_MAXIMUM_STATE and self.get_all_collected_plants() < definitions.TRACTOR_MAXIMUM_COLLECTED_PLANTS: field.get_plant().set_state(0) field.get_soil().set_is_fertilized(False) field.get_soil().set_water_level(False) field.get_soil().set_state(False) self.set_collected_plants("beetroot", self.get_collected_plants("beetroot") + 1) elif field.get_plant().get_name() == "carrot" and field.get_plant().get_state() == definitions.CARROTS_MAXIMUM_STATE and self.get_all_collected_plants() < definitions.TRACTOR_MAXIMUM_COLLECTED_PLANTS: field.get_plant().set_state(0) field.get_soil().set_is_fertilized(False) field.get_soil().set_water_level(False) field.get_soil().set_state(False) self.set_collected_plants("carrot", self.get_collected_plants("carrot") + 1) elif field.get_plant().get_name() == "potato" and field.get_plant().get_state() == definitions.POTATOES_MAXIMUM_STATE and self.get_all_collected_plants() < definitions.TRACTOR_MAXIMUM_COLLECTED_PLANTS: field.get_plant().set_state(0) field.get_soil().set_is_fertilized(False) field.get_soil().set_water_level(False) field.get_soil().set_state(False) self.set_collected_plants("potato", self.get_collected_plants("potato") + 1) elif field.get_plant().get_name() == "wheat" and field.get_plant().get_state() == definitions.WHEAT_MAXIMUM_STATE and self.get_all_collected_plants() < definitions.TRACTOR_MAXIMUM_COLLECTED_PLANTS: field.get_plant().set_state(0) field.get_soil().set_is_fertilized(False) field.get_soil().set_water_level(False) field.get_soil().set_state(False) self.set_collected_plants("wheat", self.get_collected_plants("wheat") + 1) def is_move_allowed(self, tractor1_rect): #sprawdza czy dany ruch, który chce wykonać traktor jest możliwy, zwraca prawdę lub fałsz if self.direction == definitions.TRACTOR_DIRECTION_EAST and tractor1_rect.x + definitions.BLOCK_SIZE < definitions.WIDTH: return True elif self.direction == definitions.TRACTOR_DIRECTION_NORTH and tractor1_rect.y - definitions.BLOCK_SIZE >= 0: return True elif self.direction == definitions.TRACTOR_DIRECTION_SOUTH and tractor1_rect.y + definitions.BLOCK_SIZE < definitions.HEIGHT: return True elif self.direction == definitions.TRACTOR_DIRECTION_WEST and tractor1_rect.x - definitions.BLOCK_SIZE >= 0: return True else: return False @staticmethod def is_move_allowed_succ(node): #sprawdza czy dany ruch, który chce wykonać traktor jest możliwy, zwraca pozycje po wykonaniu ruchu, wersja node if node.get_direction() == definitions.TRACTOR_DIRECTION_EAST and node.get_x() + definitions.BLOCK_SIZE < definitions.WIDTH: return "x + 1" elif node.get_direction() == definitions.TRACTOR_DIRECTION_NORTH and node.get_y() - definitions.BLOCK_SIZE >= 0: return "y - 1" elif node.get_direction() == definitions.TRACTOR_DIRECTION_SOUTH and node.get_y() + definitions.BLOCK_SIZE < definitions.HEIGHT: return "y + 1" elif node.get_direction() == definitions.TRACTOR_DIRECTION_WEST and node.get_x() - definitions.BLOCK_SIZE >= 0: return "x - 1" else: return False def tractor1_handle_movement(self, tractor1_rect): #odpowiada za poruszanie się traktora po mapie loop = True while loop and self.get_fuel() > 0: if self.is_move_allowed(tractor1_rect) is True: self.move() tractor1_rect.x = self.get_x() tractor1_rect.y = self.get_y() loop = False else: self.rotate_right() self.set_fuel(self.get_fuel() - 1) if tractor1_rect.x == 0 and tractor1_rect.y == 0: self.set_fuel(definitions.TRACTOR_FUEL) self.set_water_level(definitions.TRACTOR_WATER_LEVEL)