import definitions import field import plant import pygame import soil class Map: def __init__(self, fields): self.fields = fields #przechowuje wszystkie pola (Field) def get_fields(self): return self.fields def set_fields(self, fields): self.fields = fields def create_base_map(self): #wypełnia mapę polami z bazowymi logicznymi wartościami for i in range(definitions.WIDTH_AMOUNT): temp_map_field = [] for j in range(definitions.HEIGHT_AMOUNT): temp_rect = pygame.Rect(i * definitions.BLOCK_SIZE, j * definitions.BLOCK_SIZE, definitions.BLOCK_SIZE, definitions.BLOCK_SIZE) if i == 0 and j == 0: temp_plant = plant.Plant("station", -1) else: temp_plant = plant.Plant("none", 0) temp_soil = soil.Soil(False, False, False) temp_field = field.Field(temp_plant, temp_rect, temp_soil) temp_map_field.append(temp_field) self.fields.append(temp_map_field) def fill_map(self): #wypełnia mapę teksturami na podstawie logicznego stanu pól for i in range(definitions.WIDTH_AMOUNT): for j in range(definitions.HEIGHT_AMOUNT): field = self.fields[i][j] rect = field.get_rect() if field.get_plant().get_name() == "station" and field.get_plant().get_state() == -1: block = definitions.STATION elif field.get_plant().get_name() == "beetroot" and field.get_plant().get_state() > 0 and field.get_plant().get_state() <= 1 * definitions.BEETROOTS_GROW_TIME: block = definitions.BEETROOTS_STAGE_0 elif field.get_plant().get_name() == "beetroot" and field.get_plant().get_state() > 1 * definitions.BEETROOTS_GROW_TIME and field.get_plant().get_state() <= 2 * definitions.BEETROOTS_GROW_TIME: block = definitions.BEETROOTS_STAGE_1 elif field.get_plant().get_name() == "beetroot" and field.get_plant().get_state() > 2 * definitions.BEETROOTS_GROW_TIME and field.get_plant().get_state() <= 3 * definitions.BEETROOTS_GROW_TIME: block = definitions.BEETROOTS_STAGE_2 elif field.get_plant().get_name() == "beetroot" and field.get_plant().get_state() == definitions.BEETROOTS_MAXIMUM_STATE: block = definitions.BEETROOTS_STAGE_3 elif field.get_plant().get_name() == "carrot" and field.get_plant().get_state() > 0 and field.get_plant().get_state() <= 1 * definitions.CARROTS_GROW_TIME: block = definitions.CARROTS_STAGE_0 elif field.get_plant().get_name() == "carrot" and field.get_plant().get_state() > 1 * definitions.CARROTS_GROW_TIME and field.get_plant().get_state() <= 2 * definitions.CARROTS_GROW_TIME: block = definitions.CARROTS_STAGE_1 elif field.get_plant().get_name() == "carrot" and field.get_plant().get_state() > 2 * definitions.CARROTS_GROW_TIME and field.get_plant().get_state() <= 3 * definitions.CARROTS_GROW_TIME: block = definitions.CARROTS_STAGE_2 elif field.get_plant().get_name() == "carrot" and field.get_plant().get_state() == definitions.CARROTS_MAXIMUM_STATE: block = definitions.CARROTS_STAGE_3 elif field.get_plant().get_name() == "potato" and field.get_plant().get_state() > 0 and field.get_plant().get_state() <= 1 * definitions.POTATOES_GROW_TIME: block = definitions.POTATOES_STAGE_0 elif field.get_plant().get_name() == "potato" and field.get_plant().get_state() > 1 * definitions.POTATOES_GROW_TIME and field.get_plant().get_state() <= 2 * definitions.POTATOES_GROW_TIME: block = definitions.POTATOES_STAGE_1 elif field.get_plant().get_name() == "potato" and field.get_plant().get_state() > 2 * definitions.POTATOES_GROW_TIME and field.get_plant().get_state() <= 3 * definitions.POTATOES_GROW_TIME: block = definitions.POTATOES_STAGE_2 elif field.get_plant().get_name() == "potato" and field.get_plant().get_state() == definitions.POTATOES_MAXIMUM_STATE: block = definitions.POTATOES_STAGE_3 elif field.get_plant().get_name() == "wheat" and field.get_plant().get_state() > 0 and field.get_plant().get_state() <= 1 * definitions.WHEAT_GROW_TIME: block = definitions.WHEAT_STAGE_0 elif field.get_plant().get_name() == "wheat" and field.get_plant().get_state() > 1 * definitions.WHEAT_GROW_TIME and field.get_plant().get_state() <= 2 * definitions.WHEAT_GROW_TIME: block = definitions.WHEAT_STAGE_1 elif field.get_plant().get_name() == "wheat" and field.get_plant().get_state() > 2 * definitions.WHEAT_GROW_TIME and field.get_plant().get_state() <= 3 * definitions.WHEAT_GROW_TIME: block = definitions.WHEAT_STAGE_2 elif field.get_plant().get_name() == "wheat" and field.get_plant().get_state() > 3 * definitions.WHEAT_GROW_TIME and field.get_plant().get_state() <= 4 * definitions.WHEAT_GROW_TIME: block = definitions.WHEAT_STAGE_3 elif field.get_plant().get_name() == "wheat" and field.get_plant().get_state() > 4 * definitions.WHEAT_GROW_TIME and field.get_plant().get_state() <= 5 * definitions.WHEAT_GROW_TIME: block = definitions.WHEAT_STAGE_4 elif field.get_plant().get_name() == "wheat" and field.get_plant().get_state() > 5 * definitions.WHEAT_GROW_TIME and field.get_plant().get_state() <= 6 * definitions.WHEAT_GROW_TIME: block = definitions.WHEAT_STAGE_5 elif field.get_plant().get_name() == "wheat" and field.get_plant().get_state() > 6 * definitions.WHEAT_GROW_TIME and field.get_plant().get_state() <= 7 * definitions.WHEAT_GROW_TIME: block = definitions.WHEAT_STAGE_6 elif field.get_plant().get_name() == "wheat" and field.get_plant().get_state() == definitions.WHEAT_MAXIMUM_STATE: block = definitions.WHEAT_STAGE_7 elif field.get_soil().get_state() is False: block = definitions.DIRT elif field.get_soil().get_state() is True and field.get_soil().get_water_level() is False: block = definitions.FARMLAND_DRY elif field.get_soil().get_state() is True and field.get_soil().get_water_level() is True: block = definitions.FARMLAND_WET if block == definitions.STATION: definitions.WINDOW.blit(definitions.SPONGE, (rect.x, rect.y)) elif block != definitions.DIRT or block != definitions.FARMLAND_DRY or block != definitions.FARMLAND_WET: definitions.WINDOW.blit(definitions.FARMLAND_WET, (rect.x, rect.y)) definitions.WINDOW.blit(block, (rect.x, rect.y)) def draw_window(self, tractor1_rect): #rysuje mapę self.fill_map() definitions.WINDOW.blit(definitions.TRACTOR, (tractor1_rect.x, tractor1_rect.y)) pygame.display.update()