SprytnyTraktor/map.py
2021-04-09 14:57:52 +02:00

94 lines
7.8 KiB
Python

import definitions
import field
import plant
import pygame
import soil
class Map:
def __init__(self, fields):
self.fields = fields #przechowuje wszystkie pola (Field)
def get_fields(self):
return self.fields
def set_fields(self, fields):
self.fields = fields
def create_base_map(self): #wypełnia mapę polami z bazowymi logicznymi wartościami
for i in range(definitions.WIDTH_AMOUNT):
temp_map_field = []
for j in range(definitions.HEIGHT_AMOUNT):
temp_rect = pygame.Rect(i * definitions.BLOCK_SIZE, j * definitions.BLOCK_SIZE, definitions.BLOCK_SIZE, definitions.BLOCK_SIZE)
if i == 0 and j == 0:
temp_plant = plant.Plant("station", -1)
else:
temp_plant = plant.Plant("none", 0)
temp_soil = soil.Soil(False, False, False)
temp_field = field.Field(temp_plant, temp_rect, temp_soil)
temp_map_field.append(temp_field)
self.fields.append(temp_map_field)
def fill_map(self): #wypełnia mapę teksturami na podstawie logicznego stanu pól
for i in range(definitions.WIDTH_AMOUNT):
for j in range(definitions.HEIGHT_AMOUNT):
field = self.fields[i][j]
rect = field.get_rect()
if field.get_plant().get_name() == "station" and field.get_plant().get_state() == -1:
block = definitions.STATION
elif field.get_plant().get_name() == "beetroot" and field.get_plant().get_state() > 0 and field.get_plant().get_state() <= 1 * definitions.BEETROOTS_GROW_TIME:
block = definitions.BEETROOTS_STAGE_0
elif field.get_plant().get_name() == "beetroot" and field.get_plant().get_state() > 1 * definitions.BEETROOTS_GROW_TIME and field.get_plant().get_state() <= 2 * definitions.BEETROOTS_GROW_TIME:
block = definitions.BEETROOTS_STAGE_1
elif field.get_plant().get_name() == "beetroot" and field.get_plant().get_state() > 2 * definitions.BEETROOTS_GROW_TIME and field.get_plant().get_state() <= 3 * definitions.BEETROOTS_GROW_TIME:
block = definitions.BEETROOTS_STAGE_2
elif field.get_plant().get_name() == "beetroot" and field.get_plant().get_state() == definitions.BEETROOTS_MAXIMUM_STATE:
block = definitions.BEETROOTS_STAGE_3
elif field.get_plant().get_name() == "carrot" and field.get_plant().get_state() > 0 and field.get_plant().get_state() <= 1 * definitions.CARROTS_GROW_TIME:
block = definitions.CARROTS_STAGE_0
elif field.get_plant().get_name() == "carrot" and field.get_plant().get_state() > 1 * definitions.CARROTS_GROW_TIME and field.get_plant().get_state() <= 2 * definitions.CARROTS_GROW_TIME:
block = definitions.CARROTS_STAGE_1
elif field.get_plant().get_name() == "carrot" and field.get_plant().get_state() > 2 * definitions.CARROTS_GROW_TIME and field.get_plant().get_state() <= 3 * definitions.CARROTS_GROW_TIME:
block = definitions.CARROTS_STAGE_2
elif field.get_plant().get_name() == "carrot" and field.get_plant().get_state() == definitions.CARROTS_MAXIMUM_STATE:
block = definitions.CARROTS_STAGE_3
elif field.get_plant().get_name() == "potato" and field.get_plant().get_state() > 0 and field.get_plant().get_state() <= 1 * definitions.POTATOES_GROW_TIME:
block = definitions.POTATOES_STAGE_0
elif field.get_plant().get_name() == "potato" and field.get_plant().get_state() > 1 * definitions.POTATOES_GROW_TIME and field.get_plant().get_state() <= 2 * definitions.POTATOES_GROW_TIME:
block = definitions.POTATOES_STAGE_1
elif field.get_plant().get_name() == "potato" and field.get_plant().get_state() > 2 * definitions.POTATOES_GROW_TIME and field.get_plant().get_state() <= 3 * definitions.POTATOES_GROW_TIME:
block = definitions.POTATOES_STAGE_2
elif field.get_plant().get_name() == "potato" and field.get_plant().get_state() == definitions.POTATOES_MAXIMUM_STATE:
block = definitions.POTATOES_STAGE_3
elif field.get_plant().get_name() == "wheat" and field.get_plant().get_state() > 0 and field.get_plant().get_state() <= 1 * definitions.WHEAT_GROW_TIME:
block = definitions.WHEAT_STAGE_0
elif field.get_plant().get_name() == "wheat" and field.get_plant().get_state() > 1 * definitions.WHEAT_GROW_TIME and field.get_plant().get_state() <= 2 * definitions.WHEAT_GROW_TIME:
block = definitions.WHEAT_STAGE_1
elif field.get_plant().get_name() == "wheat" and field.get_plant().get_state() > 2 * definitions.WHEAT_GROW_TIME and field.get_plant().get_state() <= 3 * definitions.WHEAT_GROW_TIME:
block = definitions.WHEAT_STAGE_2
elif field.get_plant().get_name() == "wheat" and field.get_plant().get_state() > 3 * definitions.WHEAT_GROW_TIME and field.get_plant().get_state() <= 4 * definitions.WHEAT_GROW_TIME:
block = definitions.WHEAT_STAGE_3
elif field.get_plant().get_name() == "wheat" and field.get_plant().get_state() > 4 * definitions.WHEAT_GROW_TIME and field.get_plant().get_state() <= 5 * definitions.WHEAT_GROW_TIME:
block = definitions.WHEAT_STAGE_4
elif field.get_plant().get_name() == "wheat" and field.get_plant().get_state() > 5 * definitions.WHEAT_GROW_TIME and field.get_plant().get_state() <= 6 * definitions.WHEAT_GROW_TIME:
block = definitions.WHEAT_STAGE_5
elif field.get_plant().get_name() == "wheat" and field.get_plant().get_state() > 6 * definitions.WHEAT_GROW_TIME and field.get_plant().get_state() <= 7 * definitions.WHEAT_GROW_TIME:
block = definitions.WHEAT_STAGE_6
elif field.get_plant().get_name() == "wheat" and field.get_plant().get_state() == definitions.WHEAT_MAXIMUM_STATE:
block = definitions.WHEAT_STAGE_7
elif field.get_soil().get_state() is False:
block = definitions.DIRT
elif field.get_soil().get_state() is True and field.get_soil().get_water_level() is False:
block = definitions.FARMLAND_DRY
elif field.get_soil().get_state() is True and field.get_soil().get_water_level() is True:
block = definitions.FARMLAND_WET
if block == definitions.STATION:
definitions.WINDOW.blit(definitions.SPONGE, (rect.x, rect.y))
elif block != definitions.DIRT or block != definitions.FARMLAND_DRY or block != definitions.FARMLAND_WET:
definitions.WINDOW.blit(definitions.FARMLAND_WET, (rect.x, rect.y))
definitions.WINDOW.blit(block, (rect.x, rect.y))
def draw_window(self, tractor1, tractor1_rect): #rysuje mapę
self.fill_map()
if tractor1.get_direction() == definitions.TRACTOR_DIRECTION_EAST:
definitions.WINDOW.blit(definitions.TRACTOR_DIRECTION_EAST_TEXTURE, (tractor1_rect.x, tractor1_rect.y))
elif tractor1.get_direction() == definitions.TRACTOR_DIRECTION_NORTH:
definitions.WINDOW.blit(definitions.TRACTOR_DIRECTION_NORTH_TEXTURE, (tractor1_rect.x, tractor1_rect.y))
elif tractor1.get_direction() == definitions.TRACTOR_DIRECTION_SOUTH:
definitions.WINDOW.blit(definitions.TRACTOR_DIRECTION_SOUTH_TEXTURE, (tractor1_rect.x, tractor1_rect.y))
elif tractor1.get_direction() == definitions.TRACTOR_DIRECTION_WEST:
definitions.WINDOW.blit(definitions.TRACTOR_DIRECTION_WEST_TEXTURE, (tractor1_rect.x, tractor1_rect.y))
pygame.display.update()