bubble
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main.cpp
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C:\Users\Tomek\source\repos\Grafika\GrafikaProjekt\pliki\src\main.cpp(347,12): warning C4244: "argument": konwersja z "time_t" do "unsigned int", możliwa utrata danych
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Camera.obj : warning LNK4075: zignorowano opcję „/EDITANDCONTINUE” z powodu określenia opcji „/INCREMENTAL:NO”
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projekt.vcxproj -> C:\Users\Tomek\source\repos\Grafika\GrafikaProjekt\Debug\grk-cw6.exe
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projekt.vcxproj -> C:\Users\Tomek\source\repos\Grafika\GrafikaProjekt\Debug\grk-cw6.exe
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GrafikaProjekt/pliki/SimpleParticles.cpp
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GrafikaProjekt/pliki/SimpleParticles.cpp
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GrafikaProjekt/pliki/SimpleParticles.h
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GrafikaProjekt/pliki/SimpleParticles.h
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#pragma once
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@ -298,7 +298,7 @@ void moveFish()
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drawObjectTexture(clownfishContext, glm::translate(glm::vec3(0.05, -1, -0.2)) * glm::rotate(glm::degrees((float)fishMovement / (float)360), glm::vec3(0, -1, 0)) * glm::translate(glm::vec3(0.5, 2, (float)fishMovement / (float)360)), textureclownFish);
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drawObjectTexture(clownfishContext, glm::translate(glm::vec3(0, -0.80, -0.1)) * glm::rotate(glm::degrees((float)fishMovement / (float)360), glm::vec3(0, -1, 0)) * glm::translate(glm::vec3(0.75, 2, (float)fishMovement / (float)360)), textureclownFish);
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drawObjectTexture(clownfishContext, glm::translate(glm::vec3(0, -1.2, -0.5)) * glm::rotate(glm::degrees((float)fishMovement / (float)360), glm::vec3(0, -1, 0)) * glm::translate(glm::vec3(1, 2, (float)fishMovement / (float)360)), textureclownFish);
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drawObjectTexture(bigfishContext, glm::translate(glm::vec3(1, 0, 2.5)) * glm::rotate(glm::degrees((float)fishMovement / (float)360), glm::vec3(0, -1, 0)) * glm::translate(glm::vec3(1, 2, (float)fishMovement / (float)360)), texturebigFish);
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drawObjectTexture(bigfishContext, glm::translate(glm::vec3(-2, 0, 2.5)) * glm::rotate(glm::degrees((float)fishMovement / (float)360), glm::vec3(0, -1, 0)) * glm::translate(glm::vec3(1, 2, (float)fishMovement / (float)360)), texturebigFish);
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}
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GrafikaProjekt/pliki/textures/bubble.png
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GrafikaProjekt/pliki/textures/bubble.png
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