v 1.23
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@ -1,3 +1,4 @@
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from Main.TractorLoad import TillageUnit
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from Main.constants import *
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from Main.constants import *
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from Main.images import *
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from Main.images import *
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import pygame
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import pygame
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@ -14,7 +15,11 @@ def drawUI(board, display, tractor, direction, tillageUnit, field):
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def drawInfo(display, tractor, tillageUnit, field):
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def drawInfo(display, tractor, tillageUnit, field):
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myfont = pygame.font.SysFont('Comic Sans MS', 30)
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myfont = pygame.font.SysFont('Comic Sans MS', 30)
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text = f"Fuel: {tractor.fuel_tank} \t Hitches: {tractor.hitch} \t Header: {tractor.header} \t Engine working: {tractor.engineWorking}"
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hitches = tractor.hitch
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if isinstance(tractor.hitch, TillageUnit):
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hitches = "Tillage Unit"
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text = f"Fuel: {tractor.fuel_tank} \t Hitches: {hitches} \t Header: {tractor.header} \t Engine working: {tractor.engineWorking}"
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textsurface = myfont.render(text, False, (0, 0, 0))
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textsurface = myfont.render(text, False, (0, 0, 0))
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display.blit(textsurface, (50, (DISPLAY_SIZE_VERTICAL - 200)))
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display.blit(textsurface, (50, (DISPLAY_SIZE_VERTICAL - 200)))
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