graphserach v0.6.2

This commit is contained in:
Łukasz 2021-04-14 00:05:16 +02:00
parent 5bfca831f2
commit d9597d3e26
2 changed files with 43 additions and 3 deletions

View File

@ -1,4 +1,18 @@
from constants import *
from queue import Queue
class Node:
def __init__(self, parent: (int, int), index: (int, int)):
self.__index = index
self.__parent = parent
def get_index(self):
return self.__index
def get_parent(self):
return self.__parent
def whichStateLookingFor(tractor, TillageUnit):
searching_field = "toPlow"
@ -25,10 +39,9 @@ def nearestLookingField(board, tractor, TillageUnit):
end_horizontal_index = field.horizontal_index
end_vertical_index = field.vertical_index
break
return end_horizontal_index, end_vertical_index
def graphsearch(tractor, board, TillageUnit):
def graphsearch(tractor, board, TillageUnit, fringe: Queue, explored):
start_horizontal_index = tractor.horizontal_index
start_vertical_index = tractor.vertical_index
start_state = (start_horizontal_index, start_vertical_index)
@ -36,3 +49,29 @@ def graphsearch(tractor, board, TillageUnit):
print(start_state)
print(end_state)
fringe.put(start_state)
while True:
if fringe.empty():
return False
elem = fringe.get()
if goaltest(elem, end_state):
#TODO
return #droga ktora musi pokonac traktor
explored.append(elem)
def goaltest(elem, end_state):
if elem == end_state:
return True
else:
return False
def succ():
#TODO
return

View File

@ -9,6 +9,7 @@ from TractorLoad import TillageUnit
from animations import animationsOn, animationsOff
from constants import *
from manualSteering import manualSteeringDriver
from queue import Queue
pygame.init()
@ -58,7 +59,7 @@ while working:
clock.tick(FPS)
graphsearch(tractor, board, TillageUnit)
graphsearch(tractor, board, TillageUnit, Queue(), list())
pygame.quit()
quit()