from Main.drawUI import * import pygame def cruiseControl(cruiseControl, horizontal_change, vertical_change, tractor_horizontal_index, tractor_vertical_index): if not cruiseControl: horizontal_change = 0 vertical_change = 0 if tractor_horizontal_index < 1 or tractor_horizontal_index >= HORIZONTAL_TILES_NUMBER - 1: horizontal_change = 0 if tractor_vertical_index < 1 or tractor_vertical_index >= VERTICAL_TILES_NUMBER - 1: vertical_change = 0 return horizontal_change, vertical_change def manualTurning(event, tractor_horizontal_index, tractor_vertical_index, horizontal_change=0, vertical_change=0): if event.type == pygame.KEYDOWN: if event.key == pygame.K_LEFT and tractor_horizontal_index > 0: vertical_change = 0 horizontal_change = -1 elif event.key == pygame.K_RIGHT and tractor_horizontal_index < HORIZONTAL_TILES_NUMBER - 1: horizontal_change = 1 vertical_change = 0 elif event.key == pygame.K_UP and tractor_vertical_index > 0: vertical_change = -1 horizontal_change = 0 elif event.key == pygame.K_DOWN and tractor_vertical_index < VERTICAL_TILES_NUMBER - 1: vertical_change = 1 horizontal_change = 0 return horizontal_change, vertical_change