import random from Field import Field from constants import * states = ['toPlow', 'toSeed', 'toFertilize', 'toWater', 'toCut'] def generate(): board = [] for i in range(0, int(HORIZONTAL_TILES_NUMBER)): board.append([]) for j in range(0, int(VERTICAL_TILES_NUMBER)): board[i].append(Field(int(i * TILE_SIZE), int(j * TILE_SIZE), random.choice(states))) board[0][0] = Field(int(0 * TILE_SIZE), int(0 * TILE_SIZE), "TOOLS_FIELD") board[1][0] = Field(int(1 * TILE_SIZE), int(0 * TILE_SIZE), "FUEL_FIELD") return board