46 lines
1.6 KiB
Python
46 lines
1.6 KiB
Python
from TractorLoad import TillageUnit
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def action(field, tractor):
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if tractor.header and tractor.hitch == "Crop Trailer" and field.state == "toCut":
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return "toPlow"
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elif isinstance(tractor.hitch, TillageUnit) and tractor.hitch.load == "Nothing" and field.state == "toPlow":
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return "toWater"
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elif isinstance(tractor.hitch, TillageUnit) and tractor.hitch.load == "Water" and field.state == "toWater":
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return "toSeed"
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elif isinstance(tractor.hitch, TillageUnit) and tractor.hitch.load == "Seeds" and field.state == "toSeed":
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return "toFertilize"
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elif isinstance(tractor.hitch, TillageUnit) and tractor.hitch.load == "Fertilizer" and field.state == "toFertilize":
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return "toCut"
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def autoAction(tractor, tillageUnit, toolCounter):
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if tractor.horizontal_index == 0 and tractor.vertical_index == 0:
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toolCounter = (toolCounter + 1) % 5
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tractor, tillageUnit = chooseToolset(tractor, tillageUnit, toolCounter)
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tractor.fill_tank()
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return tractor, tillageUnit, toolCounter
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def chooseToolset(tractor, tillageUnit, set):
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if set == 0:
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tractor.hitch = tillageUnit
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tractor.hitch.load = "Nothing"
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if set == 1:
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tractor.hitch = tillageUnit
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tractor.hitch.load = "Water"
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if set == 2:
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tractor.hitch = tillageUnit
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tractor.hitch.load = "Seeds"
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if set == 3:
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tractor.hitch = tillageUnit
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tractor.hitch.load = "Fertilizer"
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if set == 4:
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tractor.header = True
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tractor.hitch = "Crop Trailer"
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return tractor, tillageUnit
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