339 lines
7.9 KiB
C
339 lines
7.9 KiB
C
|
//
|
||
|
// Redistribution and use in source and binary forms, with or without
|
||
|
// modification, are permitted provided that the following conditions
|
||
|
// are met:
|
||
|
// * Redistributions of source code must retain the above copyright
|
||
|
// notice, this list of conditions and the following disclaimer.
|
||
|
// * Redistributions in binary form must reproduce the above copyright
|
||
|
// notice, this list of conditions and the following disclaimer in the
|
||
|
// documentation and/or other materials provided with the distribution.
|
||
|
// * Neither the name of NVIDIA CORPORATION nor the names of its
|
||
|
// contributors may be used to endorse or promote products derived
|
||
|
// from this software without specific prior written permission.
|
||
|
//
|
||
|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
|
||
|
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||
|
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||
|
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||
|
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||
|
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||
|
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||
|
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
||
|
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||
|
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||
|
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||
|
//
|
||
|
// Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved.
|
||
|
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
|
||
|
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
|
||
|
|
||
|
#ifndef PXFOUNDATION_PXMATH_H
|
||
|
#define PXFOUNDATION_PXMATH_H
|
||
|
|
||
|
/** \addtogroup foundation
|
||
|
@{
|
||
|
*/
|
||
|
|
||
|
#include "foundation/PxPreprocessor.h"
|
||
|
|
||
|
#if PX_VC
|
||
|
#pragma warning(push)
|
||
|
#pragma warning(disable : 4985) // 'symbol name': attributes not present on previous declaration
|
||
|
#endif
|
||
|
#include <math.h>
|
||
|
#if PX_VC
|
||
|
#pragma warning(pop)
|
||
|
#endif
|
||
|
|
||
|
#include <float.h>
|
||
|
#include "foundation/PxIntrinsics.h"
|
||
|
#include "foundation/PxSharedAssert.h"
|
||
|
|
||
|
#if !PX_DOXYGEN
|
||
|
namespace physx
|
||
|
{
|
||
|
#endif
|
||
|
|
||
|
// constants
|
||
|
static const float PxPi = float(3.141592653589793);
|
||
|
static const float PxHalfPi = float(1.57079632679489661923);
|
||
|
static const float PxTwoPi = float(6.28318530717958647692);
|
||
|
static const float PxInvPi = float(0.31830988618379067154);
|
||
|
static const float PxInvTwoPi = float(0.15915494309189533577);
|
||
|
static const float PxPiDivTwo = float(1.57079632679489661923);
|
||
|
static const float PxPiDivFour = float(0.78539816339744830962);
|
||
|
|
||
|
/**
|
||
|
\brief The return value is the greater of the two specified values.
|
||
|
*/
|
||
|
template <class T>
|
||
|
PX_CUDA_CALLABLE PX_FORCE_INLINE T PxMax(T a, T b)
|
||
|
{
|
||
|
return a < b ? b : a;
|
||
|
}
|
||
|
|
||
|
//! overload for float to use fsel on xbox
|
||
|
template <>
|
||
|
PX_CUDA_CALLABLE PX_FORCE_INLINE float PxMax(float a, float b)
|
||
|
{
|
||
|
return intrinsics::selectMax(a, b);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
\brief The return value is the lesser of the two specified values.
|
||
|
*/
|
||
|
template <class T>
|
||
|
PX_CUDA_CALLABLE PX_FORCE_INLINE T PxMin(T a, T b)
|
||
|
{
|
||
|
return a < b ? a : b;
|
||
|
}
|
||
|
|
||
|
template <>
|
||
|
//! overload for float to use fsel on xbox
|
||
|
PX_CUDA_CALLABLE PX_FORCE_INLINE float PxMin(float a, float b)
|
||
|
{
|
||
|
return intrinsics::selectMin(a, b);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
Many of these are just implemented as PX_CUDA_CALLABLE PX_FORCE_INLINE calls to the C lib right now,
|
||
|
but later we could replace some of them with some approximations or more
|
||
|
clever stuff.
|
||
|
*/
|
||
|
|
||
|
/**
|
||
|
\brief abs returns the absolute value of its argument.
|
||
|
*/
|
||
|
PX_CUDA_CALLABLE PX_FORCE_INLINE float PxAbs(float a)
|
||
|
{
|
||
|
return intrinsics::abs(a);
|
||
|
}
|
||
|
|
||
|
PX_CUDA_CALLABLE PX_FORCE_INLINE bool PxEquals(float a, float b, float eps)
|
||
|
{
|
||
|
return (PxAbs(a - b) < eps);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
\brief abs returns the absolute value of its argument.
|
||
|
*/
|
||
|
PX_CUDA_CALLABLE PX_FORCE_INLINE double PxAbs(double a)
|
||
|
{
|
||
|
return ::fabs(a);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
\brief abs returns the absolute value of its argument.
|
||
|
*/
|
||
|
PX_CUDA_CALLABLE PX_FORCE_INLINE int32_t PxAbs(int32_t a)
|
||
|
{
|
||
|
return ::abs(a);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
\brief Clamps v to the range [hi,lo]
|
||
|
*/
|
||
|
template <class T>
|
||
|
PX_CUDA_CALLABLE PX_FORCE_INLINE T PxClamp(T v, T lo, T hi)
|
||
|
{
|
||
|
PX_SHARED_ASSERT(lo <= hi);
|
||
|
return PxMin(hi, PxMax(lo, v));
|
||
|
}
|
||
|
|
||
|
//! \brief Square root.
|
||
|
PX_CUDA_CALLABLE PX_FORCE_INLINE float PxSqrt(float a)
|
||
|
{
|
||
|
return intrinsics::sqrt(a);
|
||
|
}
|
||
|
|
||
|
//! \brief Square root.
|
||
|
PX_CUDA_CALLABLE PX_FORCE_INLINE double PxSqrt(double a)
|
||
|
{
|
||
|
return ::sqrt(a);
|
||
|
}
|
||
|
|
||
|
//! \brief reciprocal square root.
|
||
|
PX_CUDA_CALLABLE PX_FORCE_INLINE float PxRecipSqrt(float a)
|
||
|
{
|
||
|
return intrinsics::recipSqrt(a);
|
||
|
}
|
||
|
|
||
|
//! \brief reciprocal square root.
|
||
|
PX_CUDA_CALLABLE PX_FORCE_INLINE double PxRecipSqrt(double a)
|
||
|
{
|
||
|
return 1 / ::sqrt(a);
|
||
|
}
|
||
|
|
||
|
//! trigonometry -- all angles are in radians.
|
||
|
|
||
|
//! \brief Sine of an angle ( <b>Unit:</b> Radians )
|
||
|
PX_CUDA_CALLABLE PX_FORCE_INLINE float PxSin(float a)
|
||
|
{
|
||
|
return intrinsics::sin(a);
|
||
|
}
|
||
|
|
||
|
//! \brief Sine of an angle ( <b>Unit:</b> Radians )
|
||
|
PX_CUDA_CALLABLE PX_FORCE_INLINE double PxSin(double a)
|
||
|
{
|
||
|
return ::sin(a);
|
||
|
}
|
||
|
|
||
|
//! \brief Cosine of an angle (<b>Unit:</b> Radians)
|
||
|
PX_CUDA_CALLABLE PX_FORCE_INLINE float PxCos(float a)
|
||
|
{
|
||
|
return intrinsics::cos(a);
|
||
|
}
|
||
|
|
||
|
//! \brief Cosine of an angle (<b>Unit:</b> Radians)
|
||
|
PX_CUDA_CALLABLE PX_FORCE_INLINE double PxCos(double a)
|
||
|
{
|
||
|
return ::cos(a);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
\brief Tangent of an angle.
|
||
|
<b>Unit:</b> Radians
|
||
|
*/
|
||
|
PX_CUDA_CALLABLE PX_FORCE_INLINE float PxTan(float a)
|
||
|
{
|
||
|
return ::tanf(a);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
\brief Tangent of an angle.
|
||
|
<b>Unit:</b> Radians
|
||
|
*/
|
||
|
PX_CUDA_CALLABLE PX_FORCE_INLINE double PxTan(double a)
|
||
|
{
|
||
|
return ::tan(a);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
\brief Arcsine.
|
||
|
Returns angle between -PI/2 and PI/2 in radians
|
||
|
<b>Unit:</b> Radians
|
||
|
*/
|
||
|
PX_CUDA_CALLABLE PX_FORCE_INLINE float PxAsin(float f)
|
||
|
{
|
||
|
return ::asinf(PxClamp(f, -1.0f, 1.0f));
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
\brief Arcsine.
|
||
|
Returns angle between -PI/2 and PI/2 in radians
|
||
|
<b>Unit:</b> Radians
|
||
|
*/
|
||
|
PX_CUDA_CALLABLE PX_FORCE_INLINE double PxAsin(double f)
|
||
|
{
|
||
|
return ::asin(PxClamp(f, -1.0, 1.0));
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
\brief Arccosine.
|
||
|
Returns angle between 0 and PI in radians
|
||
|
<b>Unit:</b> Radians
|
||
|
*/
|
||
|
PX_CUDA_CALLABLE PX_FORCE_INLINE float PxAcos(float f)
|
||
|
{
|
||
|
return ::acosf(PxClamp(f, -1.0f, 1.0f));
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
\brief Arccosine.
|
||
|
Returns angle between 0 and PI in radians
|
||
|
<b>Unit:</b> Radians
|
||
|
*/
|
||
|
PX_CUDA_CALLABLE PX_FORCE_INLINE double PxAcos(double f)
|
||
|
{
|
||
|
return ::acos(PxClamp(f, -1.0, 1.0));
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
\brief ArcTangent.
|
||
|
Returns angle between -PI/2 and PI/2 in radians
|
||
|
<b>Unit:</b> Radians
|
||
|
*/
|
||
|
PX_CUDA_CALLABLE PX_FORCE_INLINE float PxAtan(float a)
|
||
|
{
|
||
|
return ::atanf(a);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
\brief ArcTangent.
|
||
|
Returns angle between -PI/2 and PI/2 in radians
|
||
|
<b>Unit:</b> Radians
|
||
|
*/
|
||
|
PX_CUDA_CALLABLE PX_FORCE_INLINE double PxAtan(double a)
|
||
|
{
|
||
|
return ::atan(a);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
\brief Arctangent of (x/y) with correct sign.
|
||
|
Returns angle between -PI and PI in radians
|
||
|
<b>Unit:</b> Radians
|
||
|
*/
|
||
|
PX_CUDA_CALLABLE PX_FORCE_INLINE float PxAtan2(float x, float y)
|
||
|
{
|
||
|
return ::atan2f(x, y);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
\brief Arctangent of (x/y) with correct sign.
|
||
|
Returns angle between -PI and PI in radians
|
||
|
<b>Unit:</b> Radians
|
||
|
*/
|
||
|
PX_CUDA_CALLABLE PX_FORCE_INLINE double PxAtan2(double x, double y)
|
||
|
{
|
||
|
return ::atan2(x, y);
|
||
|
}
|
||
|
|
||
|
//! \brief returns true if the passed number is a finite floating point number as opposed to INF, NAN, etc.
|
||
|
PX_CUDA_CALLABLE PX_FORCE_INLINE bool PxIsFinite(float f)
|
||
|
{
|
||
|
return intrinsics::isFinite(f);
|
||
|
}
|
||
|
|
||
|
//! \brief returns true if the passed number is a finite floating point number as opposed to INF, NAN, etc.
|
||
|
PX_CUDA_CALLABLE PX_FORCE_INLINE bool PxIsFinite(double f)
|
||
|
{
|
||
|
return intrinsics::isFinite(f);
|
||
|
}
|
||
|
|
||
|
PX_CUDA_CALLABLE PX_FORCE_INLINE float PxFloor(float a)
|
||
|
{
|
||
|
return ::floorf(a);
|
||
|
}
|
||
|
|
||
|
PX_CUDA_CALLABLE PX_FORCE_INLINE float PxExp(float a)
|
||
|
{
|
||
|
return ::expf(a);
|
||
|
}
|
||
|
|
||
|
PX_CUDA_CALLABLE PX_FORCE_INLINE float PxCeil(float a)
|
||
|
{
|
||
|
return ::ceilf(a);
|
||
|
}
|
||
|
|
||
|
PX_CUDA_CALLABLE PX_FORCE_INLINE float PxSign(float a)
|
||
|
{
|
||
|
return physx::intrinsics::sign(a);
|
||
|
}
|
||
|
|
||
|
PX_CUDA_CALLABLE PX_FORCE_INLINE float PxPow(float x, float y)
|
||
|
{
|
||
|
return ::powf(x, y);
|
||
|
}
|
||
|
|
||
|
PX_CUDA_CALLABLE PX_FORCE_INLINE float PxLog(float x)
|
||
|
{
|
||
|
return ::logf(x);
|
||
|
}
|
||
|
|
||
|
#if !PX_DOXYGEN
|
||
|
} // namespace physx
|
||
|
#endif
|
||
|
|
||
|
/** @} */
|
||
|
#endif // #ifndef PXFOUNDATION_PXMATH_H
|