205 lines
9.4 KiB
C
205 lines
9.4 KiB
C
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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// * Neither the name of NVIDIA CORPORATION nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
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// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved.
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// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
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// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
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#ifndef PX_PHYSICS_SCP_ARTICULATION_JOINT_CORE
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#define PX_PHYSICS_SCP_ARTICULATION_JOINT_CORE
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#include "foundation/PxTransform.h"
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#include "common/PxMetaData.h"
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#include "CmPhysXCommon.h"
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#include "PsUserAllocated.h"
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#include "DyArticulation.h"
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namespace physx
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{
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namespace Sc
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{
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class BodyCore;
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class ArticulationJointSim;
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class ArticulationCore;
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class ArticulationJointDesc
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{
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public:
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BodyCore* parent;
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BodyCore* child;
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PxTransform parentPose;
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PxTransform childPose;
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};
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class ArticulationJointCore : public Ps::UserAllocated
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{
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//= ATTENTION! =====================================================================================
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// Changing the data layout of this class breaks the binary serialization format. See comments for
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// PX_BINARY_SERIAL_VERSION. If a modification is required, please adjust the getBinaryMetaData
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// function. If the modification is made on a custom branch, please change PX_BINARY_SERIAL_VERSION
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// accordingly.
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//==================================================================================================
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//---------------------------------------------------------------------------------
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// Construction, destruction & initialization
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//---------------------------------------------------------------------------------
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public:
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// PX_SERIALIZATION
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ArticulationJointCore(const PxEMPTY) : mSim(NULL), mCore(PxEmpty) {}
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void preExportDataReset() { mCore.dirtyFlag = Dy::ArticulationJointCoreDirtyFlag::eALL; }
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static void getBinaryMetaData(PxOutputStream& stream);
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//~PX_SERIALIZATION
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ArticulationJointCore( const PxTransform& parentFrame, const PxTransform& childFrame, bool reducedCoordinate);
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~ArticulationJointCore();
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//---------------------------------------------------------------------------------
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// External API
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//---------------------------------------------------------------------------------
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PX_FORCE_INLINE const PxTransform& getParentPose() const { return mCore.parentPose; }
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void setParentPose(const PxTransform&);
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PX_FORCE_INLINE const PxTransform& getChildPose() const { return mCore.childPose; }
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void setChildPose(const PxTransform&);
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PX_FORCE_INLINE const PxQuat& getTargetOrientation() const { return mCore.targetPosition; }
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void setTargetOrientation(const PxQuat&);
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PX_FORCE_INLINE const PxVec3& getTargetVelocity() const { return mCore.targetVelocity; }
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void setTargetVelocity(const PxVec3&);
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PX_FORCE_INLINE PxReal getStiffness() const { return mCore.spring; }
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void setStiffness(PxReal);
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PX_FORCE_INLINE PxReal getDamping() const { return mCore.damping; }
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void setDamping(PxReal);
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PX_FORCE_INLINE PxReal getInternalCompliance() const { return mCore.internalCompliance; }
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void setInternalCompliance(PxReal);
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PX_FORCE_INLINE PxReal getExternalCompliance() const { return mCore.externalCompliance; }
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void setExternalCompliance(PxReal);
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PX_FORCE_INLINE void getSwingLimit(PxReal& yLimit, PxReal& zLimit) const { yLimit = mCore.limits[PxArticulationAxis::eSWING1].low; zLimit = mCore.limits[PxArticulationAxis::eSWING2].low; }
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void setSwingLimit(PxReal yLimit, PxReal zLimit);
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PX_FORCE_INLINE PxReal getTangentialStiffness() const { return mCore.tangentialStiffness; }
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void setTangentialStiffness(PxReal);
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PX_FORCE_INLINE PxReal getTangentialDamping() const { return mCore.tangentialDamping; }
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void setTangentialDamping(PxReal);
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PX_FORCE_INLINE bool getSwingLimitEnabled() const { return mCore.swingLimited; }
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void setSwingLimitEnabled(bool);
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PX_FORCE_INLINE PxReal getSwingLimitContactDistance() const { return mCore.swingLimitContactDistance; }
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void setSwingLimitContactDistance(PxReal);
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PX_FORCE_INLINE void getTwistLimit(PxReal& lower, PxReal& upper) const { lower = mCore.limits[PxArticulationAxis::eTWIST].low; upper = mCore.limits[PxArticulationAxis::eTWIST].high; }
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void setTwistLimit(PxReal lower, PxReal upper);
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void getLimit(PxArticulationAxis::Enum axis, PxReal& lower, PxReal& upper) const
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{
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lower = mCore.limits[axis].low;
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upper = mCore.limits[axis].high;
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}
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void setLimit(PxArticulationAxis::Enum axis, PxReal lower, PxReal upper);
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void getDrive(PxArticulationAxis::Enum axis, PxReal& stiffness, PxReal& damping, PxReal& maxForce, PxArticulationDriveType::Enum& driveType) const
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{
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stiffness = mCore.drives[axis].stiffness;
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damping = mCore.drives[axis].damping;
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maxForce = mCore.drives[axis].maxForce;
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driveType = mCore.drives[axis].driveType;
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}
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void setDrive(PxArticulationAxis::Enum axis, PxReal stiffness, PxReal damping, PxReal maxForce, PxArticulationDriveType::Enum driveType);
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void setTargetP(PxArticulationAxis::Enum axis, PxReal targetP);
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PX_FORCE_INLINE PxReal getTargetP(PxArticulationAxis::Enum axis) const { return mCore.targetP[axis]; }
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void setTargetV(PxArticulationAxis::Enum axis, PxReal targetV);
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PX_FORCE_INLINE PxReal getTargetV(PxArticulationAxis::Enum axis) const { return mCore.targetV[axis]; }
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PX_FORCE_INLINE bool getTwistLimitEnabled() const { return mCore.twistLimited; }
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void setTwistLimitEnabled(bool);
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PX_FORCE_INLINE PxReal getTwistLimitContactDistance() const { return mCore.twistLimitContactDistance; }
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void setTwistLimitContactDistance(PxReal);
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void setDriveType(PxArticulationJointDriveType::Enum type);
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PxArticulationJointDriveType::Enum getDriveType() const { return PxArticulationJointDriveType::Enum(mCore.driveType); }
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void setJointType(PxArticulationJointType::Enum type);
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PxArticulationJointType::Enum getJointType() const;
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void setMotion(PxArticulationAxis::Enum axis, PxArticulationMotion::Enum motion);
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PxArticulationMotion::Enum getMotion(PxArticulationAxis::Enum axis) const;
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void setFrictionCoefficient(const PxReal coefficient);
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PxReal getFrictionCoefficient() const;
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void setMaxJointVelocity(const PxReal maxJointV);
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PxReal getMaxJointVelocity() const;
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PxArticulationJointBase* getPxArticulationJointBase();
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const PxArticulationJointBase* getPxArticulationJointBase() const;
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//---------------------------------------------------------------------------------
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// Low Level data access - some wouldn't be needed if the interface wasn't virtual
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//---------------------------------------------------------------------------------
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PX_FORCE_INLINE ArticulationJointSim* getSim() const { return mSim; }
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PX_FORCE_INLINE void setSim(ArticulationJointSim* sim)
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{
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PX_ASSERT((sim==0) ^ (mSim == 0));
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mSim = sim;
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}
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PX_FORCE_INLINE Dy::ArticulationJointCore& getCore() { return mCore; }
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PX_FORCE_INLINE void setArticulation(ArticulationCore* articulation) { mArticulation = articulation; }
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PX_FORCE_INLINE const ArticulationCore* getArticulation() const { return mArticulation; }
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PX_FORCE_INLINE void setRoot(PxArticulationJointBase* base) { mRootType = base; }
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PX_FORCE_INLINE PxArticulationJointBase* getRoot() const { return mRootType; }
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private:
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void setDirty(Dy::ArticulationJointCoreDirtyFlag::Enum dirtyFlag);
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ArticulationJointSim* mSim;
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Dy::ArticulationJointCore mCore;
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ArticulationCore* mArticulation;
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PxArticulationJointBase* mRootType;
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};
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} // namespace Sc
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}
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#endif
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