GRK/dependencies/physx-4.1/source/lowlevel/software/include/PxsMaterialCombiner.h

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2022-01-12 16:07:16 +01:00
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef PXS_MATERIALCOMBINER_H
#define PXS_MATERIALCOMBINER_H
#include "PxsMaterialCore.h"
namespace physx
{
class PxsMaterialCombiner
{
public:
class PxsCombinedMaterial
{
public:
PxReal staFriction;
PxReal dynFriction;
PxU32 flags; //PxMaterialFlag::eDISABLE_FRICTION, PxMaterialFlag::eDISABLE_STRONG_FRICTION.
};
static PxReal combineRestitution(const PxsMaterialData& material0, const PxsMaterialData& material1);
PxsMaterialCombiner(PxReal staticFrictionScaling, PxReal dynamicFrictionScaling);
PxsCombinedMaterial combineIsotropicFriction(const PxsMaterialData& material0, const PxsMaterialData& material1);
//ML:: move this function to header file to avoid LHS in Xbox
PX_FORCE_INLINE void combineIsotropicFriction(const PxsMaterialData& mat0, const PxsMaterialData& mat1, PxReal& dynamicFriction, PxReal& staticFriction, PxU32& flags)
{
const PxU32 combineFlags= (mat0.flags | mat1.flags); //& (PxMaterialFlag::eDISABLE_STRONG_FRICTION|PxMaterialFlag::eDISABLE_FRICTION); //eventually set DisStrongFric flag, lower all others.
if (!(combineFlags & PxMaterialFlag::eDISABLE_FRICTION))
{
const PxI32 fictionCombineMode = PxMax(mat0.getFrictionCombineMode(), mat1.getFrictionCombineMode());
PxReal dynFriction = 0.f;
PxReal staFriction = 0.f;
switch (fictionCombineMode)
{
case PxCombineMode::eAVERAGE:
dynFriction = 0.5f * (mat0.dynamicFriction + mat1.dynamicFriction);
staFriction = 0.5f * (mat0.staticFriction + mat1.staticFriction);
break;
case PxCombineMode::eMIN:
dynFriction = PxMin(mat0.dynamicFriction, mat1.dynamicFriction);
staFriction = PxMin(mat0.staticFriction, mat1.staticFriction);
break;
case PxCombineMode::eMULTIPLY:
dynFriction = (mat0.dynamicFriction * mat1.dynamicFriction);
staFriction = (mat0.staticFriction * mat1.staticFriction);
break;
case PxCombineMode::eMAX:
dynFriction = PxMax(mat0.dynamicFriction, mat1.dynamicFriction);
staFriction = PxMax(mat0.staticFriction, mat1.staticFriction);
break;
}
dynFriction*=mDynamicFrictionScaling;
staFriction*=mStaticFrictionScaling;
//isotropic case
const PxReal fDynFriction = PxMax(dynFriction, 0.f);
const PxReal fStaFriction = physx::intrinsics::fsel(staFriction - fDynFriction, staFriction*mStaticFrictionScaling, fDynFriction);
/*dest.dynFriction = fDynFriction;
dest.staFriction = fStaFriction;*/
dynamicFriction = fDynFriction;
staticFriction = fStaFriction;
flags = combineFlags;
}
else
{
/* dest.flags |= PxMaterialFlag::eDISABLE_STRONG_FRICTION;
dest.staFriction = 0.0f;
dest.dynFriction = 0.0f;*/
flags = (combineFlags | PxMaterialFlag::eDISABLE_STRONG_FRICTION);
dynamicFriction = 0.f;
staticFriction = 0.f;
}
}
//private:
protected:
static PX_FORCE_INLINE PxReal combineScalars(PxReal a, PxReal b, PxI32 nxCombineMode)
{
switch (nxCombineMode)
{
case PxCombineMode::eAVERAGE:
return 0.5f * (a + b);
case PxCombineMode::eMIN:
return PxMin(a,b);
case PxCombineMode::eMULTIPLY:
return a * b;
case PxCombineMode::eMAX:
return PxMax(a,b);
default:
/* Ps::getFoundation().error(PxErrorCode::eINVALID_OPERATION, __FILE__, __LINE__,
"Sc::MaterialCombiner::combineScalars(): unknown combine mode");*/
return PxReal(0);
}
}
PxReal mStaticFrictionScaling, mDynamicFrictionScaling;
};
}
#endif