227 lines
8.8 KiB
CMake
227 lines
8.8 KiB
CMake
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##
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## Redistribution and use in source and binary forms, with or without
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## modification, are permitted provided that the following conditions
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## are met:
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## * Redistributions of source code must retain the above copyright
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## notice, this list of conditions and the following disclaimer.
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## * Redistributions in binary form must reproduce the above copyright
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## notice, this list of conditions and the following disclaimer in the
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## documentation and/or other materials provided with the distribution.
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## * Neither the name of NVIDIA CORPORATION nor the names of its
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## contributors may be used to endorse or promote products derived
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## from this software without specific prior written permission.
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##
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## THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
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## EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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## IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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## PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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## CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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## EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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## PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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## PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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## OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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## (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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## OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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##
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## Copyright (c) 2018-2019 NVIDIA Corporation. All rights reserved.
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#
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# Build LowLevel common
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#
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SET(PHYSX_SOURCE_DIR ${PHYSX_ROOT_DIR}/source)
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SET(LL_SOURCE_DIR ${PHYSX_SOURCE_DIR}/lowlevel)
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# Include here after the directories are defined so that the platform specific file can use the variables.
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include(${PHYSX_ROOT_DIR}/${PROJECT_CMAKE_FILES_DIR}/${TARGET_BUILD_PLATFORM}/LowLevel.cmake)
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SET(LL_API_DIR ${LL_SOURCE_DIR}/api/)
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SET(LL_API_HEADERS
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${LL_API_DIR}/include/PxsMaterialCore.h
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${LL_API_DIR}/include/PxsMaterialManager.h
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${LL_API_DIR}/include/PxvConfig.h
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${LL_API_DIR}/include/PxvDynamics.h
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${LL_API_DIR}/include/PxvGeometry.h
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${LL_API_DIR}/include/PxvGlobals.h
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${LL_API_DIR}/include/PxvManager.h
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${LL_API_DIR}/include/PxvSimStats.h
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)
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SOURCE_GROUP("API Includes" FILES ${LL_API_HEADERS})
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SET(LL_API_SOURCE
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${LL_API_DIR}/src/px_globals.cpp
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)
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SOURCE_GROUP("API Source" FILES ${LL_API_SOURCE})
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SET(LL_COMMON_DIR ${LL_SOURCE_DIR}/common/)
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SET(LL_COMMON_COLLISION_HEADERS
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${LL_COMMON_DIR}/include/collision/PxcContactMethodImpl.h
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)
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SOURCE_GROUP("Common Includes\\collision" FILES ${LL_COMMON_COLLISION_HEADERS})
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SET(LL_COMMON_PIPELINE_HEADERS
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${LL_COMMON_DIR}/include/pipeline/PxcConstraintBlockStream.h
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${LL_COMMON_DIR}/include/pipeline/PxcContactCache.h
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${LL_COMMON_DIR}/include/pipeline/PxcMaterialMethodImpl.h
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${LL_COMMON_DIR}/include/pipeline/PxcNpBatch.h
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${LL_COMMON_DIR}/include/pipeline/PxcNpCache.h
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${LL_COMMON_DIR}/include/pipeline/PxcNpCacheStreamPair.h
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${LL_COMMON_DIR}/include/pipeline/PxcNpContactPrepShared.h
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${LL_COMMON_DIR}/include/pipeline/PxcNpMemBlockPool.h
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${LL_COMMON_DIR}/include/pipeline/PxcNpThreadContext.h
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${LL_COMMON_DIR}/include/pipeline/PxcNpWorkUnit.h
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)
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SOURCE_GROUP("Common Includes\\pipeline" FILES ${LL_COMMON_PIPELINE_HEADERS})
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SET(LL_COMMON_UTILS_HEADERS
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${LL_COMMON_DIR}/include/utils/PxcScratchAllocator.h
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${LL_COMMON_DIR}/include/utils/PxcThreadCoherentCache.h
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)
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SOURCE_GROUP("Common Includes\\utils" FILES ${LL_COMMON_UTILS_HEADERS})
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SET(LL_COMMON_PIPELINE_SOURCE
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${LL_COMMON_DIR}/src/pipeline/PxcContactCache.cpp
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${LL_COMMON_DIR}/src/pipeline/PxcContactMethodImpl.cpp
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${LL_COMMON_DIR}/src/pipeline/PxcMaterialHeightField.cpp
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${LL_COMMON_DIR}/src/pipeline/PxcMaterialMesh.cpp
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${LL_COMMON_DIR}/src/pipeline/PxcMaterialMethodImpl.cpp
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${LL_COMMON_DIR}/src/pipeline/PxcMaterialShape.cpp
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${LL_COMMON_DIR}/src/pipeline/PxcNpBatch.cpp
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${LL_COMMON_DIR}/src/pipeline/PxcNpCacheStreamPair.cpp
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${LL_COMMON_DIR}/src/pipeline/PxcNpContactPrepShared.cpp
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${LL_COMMON_DIR}/src/pipeline/PxcNpMemBlockPool.cpp
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${LL_COMMON_DIR}/src/pipeline/PxcNpThreadContext.cpp
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)
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SOURCE_GROUP("Common Source\\pipeline" FILES ${LL_COMMON_PIPELINE_SOURCE})
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SET(LL_SOFTWARE_DIR ${LL_SOURCE_DIR}/software/)
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SET(LL_SOFTWARE_HEADERS
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${LL_SOFTWARE_DIR}/include/PxsBodySim.h
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${LL_SOFTWARE_DIR}/include/PxsCCD.h
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${LL_SOFTWARE_DIR}/include/PxsContactManager.h
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${LL_SOFTWARE_DIR}/include/PxsContactManagerState.h
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${LL_SOFTWARE_DIR}/include/PxsContext.h
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${LL_SOFTWARE_DIR}/include/PxsDefaultMemoryManager.h
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${LL_SOFTWARE_DIR}/include/PxsHeapMemoryAllocator.h
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${LL_SOFTWARE_DIR}/include/PxsIncrementalConstraintPartitioning.h
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${LL_SOFTWARE_DIR}/include/PxsIslandManagerTypes.h
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${LL_SOFTWARE_DIR}/include/PxsIslandSim.h
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${LL_SOFTWARE_DIR}/include/PxsIslandNodeIndex.h
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${LL_SOFTWARE_DIR}/include/PxsKernelWrangler.h
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${LL_SOFTWARE_DIR}/include/PxsMaterialCombiner.h
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${LL_SOFTWARE_DIR}/include/PxsMemoryManager.h
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${LL_SOFTWARE_DIR}/include/PxsNphaseImplementationContext.h
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${LL_SOFTWARE_DIR}/include/PxsRigidBody.h
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${LL_SOFTWARE_DIR}/include/PxsShapeSim.h
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${LL_SOFTWARE_DIR}/include/PxsSimpleIslandManager.h
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${LL_SOFTWARE_DIR}/include/PxsSimulationController.h
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${LL_SOFTWARE_DIR}/include/PxsTransformCache.h
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${LL_SOFTWARE_DIR}/include/PxvNphaseImplementationContext.h
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)
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SOURCE_GROUP("Software Includes" FILES ${LL_SOFTWARE_HEADERS})
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SET(LL_SOFTWARE_SOURCE
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${LL_SOFTWARE_DIR}/src/PxsCCD.cpp
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${LL_SOFTWARE_DIR}/src/PxsContactManager.cpp
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${LL_SOFTWARE_DIR}/src/PxsContext.cpp
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${LL_SOFTWARE_DIR}/src/PxsDefaultMemoryManager.cpp
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${LL_SOFTWARE_DIR}/src/PxsIslandSim.cpp
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${LL_SOFTWARE_DIR}/src/PxsMaterialCombiner.cpp
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${LL_SOFTWARE_DIR}/src/PxsNphaseImplementationContext.cpp
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${LL_SOFTWARE_DIR}/src/PxsSimpleIslandManager.cpp
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)
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SOURCE_GROUP("Software Source" FILES ${LL_SOFTWARE_SOURCE})
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ADD_LIBRARY(LowLevel ${LOWLEVEL_LIBTYPE}
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${LL_API_HEADERS}
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${LL_API_SOURCE}
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${LL_COMMON_COLLISION_HEADERS}
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${LL_COMMON_COLLISION_SOURCE}
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${LL_COMMON_PIPELINE_HEADERS}
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${LL_COMMON_PIPELINE_SOURCE}
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${LL_COMMON_UTILS_HEADERS}
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${LL_SOFTWARE_HEADERS}
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${LL_SOFTWARE_SOURCE}
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)
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GET_TARGET_PROPERTY(PHYSXFOUNDATION_INCLUDES PhysXFoundation INTERFACE_INCLUDE_DIRECTORIES)
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TARGET_INCLUDE_DIRECTORIES(LowLevel
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PRIVATE ${LOWLEVEL_PLATFORM_INCLUDES}
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PRIVATE ${PHYSXFOUNDATION_INCLUDES}
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PRIVATE ${PHYSX_ROOT_DIR}/include
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PRIVATE ${PHYSX_SOURCE_DIR}/common/include
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PRIVATE ${PHYSX_SOURCE_DIR}/common/src
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PRIVATE ${PHYSX_SOURCE_DIR}/physxgpu/include
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PRIVATE ${PHYSX_SOURCE_DIR}/geomutils/include
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PRIVATE ${PHYSX_SOURCE_DIR}/geomutils/src
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PRIVATE ${PHYSX_SOURCE_DIR}/geomutils/src/contact
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PRIVATE ${PHYSX_SOURCE_DIR}/geomutils/src/common
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PRIVATE ${PHYSX_SOURCE_DIR}/geomutils/src/convex
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PRIVATE ${PHYSX_SOURCE_DIR}/geomutils/src/distance
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PRIVATE ${PHYSX_SOURCE_DIR}/geomutils/src/sweep
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PRIVATE ${PHYSX_SOURCE_DIR}/geomutils/src/gjk
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PRIVATE ${PHYSX_SOURCE_DIR}/geomutils/src/intersection
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PRIVATE ${PHYSX_SOURCE_DIR}/geomutils/src/mesh
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PRIVATE ${PHYSX_SOURCE_DIR}/geomutils/src/hf
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PRIVATE ${PHYSX_SOURCE_DIR}/geomutils/src/pcm
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PRIVATE ${PHYSX_SOURCE_DIR}/geomutils/src/ccd
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PRIVATE ${PHYSX_SOURCE_DIR}/lowlevel/api/include
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PRIVATE ${PHYSX_SOURCE_DIR}/lowlevel/common/include
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PRIVATE ${PHYSX_SOURCE_DIR}/lowlevel/common/include/collision
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PRIVATE ${PHYSX_SOURCE_DIR}/lowlevel/common/include/pipeline
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PRIVATE ${PHYSX_SOURCE_DIR}/lowlevel/common/include/utils
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PRIVATE ${PHYSX_SOURCE_DIR}/lowlevel/software/include
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PRIVATE ${PHYSX_SOURCE_DIR}/lowleveldynamics/include
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)
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TARGET_COMPILE_DEFINITIONS(LowLevel
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PRIVATE ${LOWLEVEL_COMPILE_DEFS}
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)
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SET_TARGET_PROPERTIES(LowLevel PROPERTIES
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LINK_FLAGS ${LOWLEVEL_PLATFORM_LINK_FLAGS}
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)
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IF(NV_USE_GAMEWORKS_OUTPUT_DIRS)
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SET_TARGET_PROPERTIES(LowLevel PROPERTIES
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ARCHIVE_OUTPUT_NAME_DEBUG "LowLevel_static"
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ARCHIVE_OUTPUT_NAME_CHECKED "LowLevel_static"
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ARCHIVE_OUTPUT_NAME_PROFILE "LowLevel_static"
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ARCHIVE_OUTPUT_NAME_RELEASE "LowLevel_static"
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)
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ENDIF()
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IF(LOWLEVEL_COMPILE_PDB_NAME_DEBUG)
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SET_TARGET_PROPERTIES(LowLevel PROPERTIES
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COMPILE_PDB_NAME_DEBUG "${LOWLEVEL_COMPILE_PDB_NAME_DEBUG}"
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COMPILE_PDB_NAME_CHECKED "${LOWLEVEL_COMPILE_PDB_NAME_CHECKED}"
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COMPILE_PDB_NAME_PROFILE "${LOWLEVEL_COMPILE_PDB_NAME_PROFILE}"
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COMPILE_PDB_NAME_RELEASE "${LOWLEVEL_COMPILE_PDB_NAME_RELEASE}"
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)
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ENDIF()
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IF(PX_GENERATE_SOURCE_DISTRO)
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LIST(APPEND SOURCE_DISTRO_FILE_LIST ${LL_SOFTWARE_SOURCE})
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LIST(APPEND SOURCE_DISTRO_FILE_LIST ${LL_SOFTWARE_HEADERS})
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LIST(APPEND SOURCE_DISTRO_FILE_LIST ${LL_API_HEADERS})
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LIST(APPEND SOURCE_DISTRO_FILE_LIST ${LL_API_SOURCE})
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LIST(APPEND SOURCE_DISTRO_FILE_LIST ${LL_COMMON_COLLISION_HEADERS})
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LIST(APPEND SOURCE_DISTRO_FILE_LIST ${LL_COMMON_COLLISION_SOURCE})
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LIST(APPEND SOURCE_DISTRO_FILE_LIST ${LL_COMMON_PIPELINE_HEADERS})
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LIST(APPEND SOURCE_DISTRO_FILE_LIST ${LL_COMMON_PIPELINE_SOURCE})
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LIST(APPEND SOURCE_DISTRO_FILE_LIST ${LL_COMMON_UTILS_HEADERS})
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ENDIF()
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SET_TARGET_PROPERTIES(LowLevel PROPERTIES POSITION_INDEPENDENT_CODE TRUE)
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