GRK/cw 2/shaders/shader_2_1b.vert
secret_dude a7bd7ecb75 master
2022-01-12 16:07:16 +01:00

12 lines
186 B
GLSL

#version 430 core
layout(location = 0) in vec4 vertexPosition;
layout(location = 1) in float vertexHue;
out float hue;
void main()
{
hue = vertexHue;
gl_Position = vertexPosition;
}