91 lines
1.9 KiB
Plaintext
91 lines
1.9 KiB
Plaintext
// Microsoft Visual C++ generated resource script.
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//
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#include "resource.h"
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#define APSTUDIO_READONLY_SYMBOLS
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/////////////////////////////////////////////////////////////////////////////
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//
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// Generated from the TEXTINCLUDE 2 resource.
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//
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#include "windows.h"
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/////////////////////////////////////////////////////////////////////////////
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#undef APSTUDIO_READONLY_SYMBOLS
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/////////////////////////////////////////////////////////////////////////////
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// English (U.S.) resources
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#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
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#ifdef _WIN32
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LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
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#pragma code_page(1252)
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#endif //_WIN32
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#ifdef APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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//
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// TEXTINCLUDE
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//
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1 TEXTINCLUDE
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BEGIN
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"resource.h\0"
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END
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2 TEXTINCLUDE
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BEGIN
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"#include ""windows.h""\r\r\r\0"
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END
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3 TEXTINCLUDE
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BEGIN
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"\0"
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END
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#endif // APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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//
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// Version
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//
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VS_VERSION_INFO VERSIONINFO
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FILEVERSION 4,1,1,0
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PRODUCTVERSION 4,1,1,0
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FILEFLAGSMASK 0x17L
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#ifdef _DEBUG
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FILEFLAGS 0x1L
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#else
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FILEFLAGS 0x0L
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#endif
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FILEOS 0x4L
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FILETYPE 0x2L
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FILESUBTYPE 0x0L
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BEGIN
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BLOCK "StringFileInfo"
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BEGIN
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BLOCK "040904b0"
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BEGIN
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VALUE "CompanyName", "NVIDIA Corporation"
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VALUE "FileDescription", "PhysX 64bit Dynamic Link Library"
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VALUE "FileVersion", "4.1.1.0"
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VALUE "InternalName", "PhysX_64"
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VALUE "LegalCopyright", "Copyright (C) 2019 NVIDIA Corporation"
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VALUE "OriginalFilename", "PhysX_64.dll"
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VALUE "ProductName", "PhysX"
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VALUE "ProductVersion", "4.1.1.0"
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END
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END
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BLOCK "VarFileInfo"
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BEGIN
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VALUE "Translation", 0x409, 1200
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END
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END
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#endif // English (U.S.) resources
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/////////////////////////////////////////////////////////////////////////////
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