rpg-szi/server.py

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from model import GameMap
from mesa.visualization.modules import CanvasGrid
from mesa.visualization.ModularVisualization import ModularServer
def player_representation(agent):
portrayal = {"Shape": "sprites/hero.png",
"Layer": 1}
if agent.isBox:
portrayal["Shape"] = "sprites/box.png"
portrayal["Layer"] = 0
elif agent.isCreature:
portrayal["Shape"]='sprites/creature.png'
return portrayal
grid = CanvasGrid(player_representation, 10, 10, 500, 500)
server = ModularServer(GameMap,
[grid],
"Map",
{"x":10, "y":10, "boxes_number":5})
server.port = 8521
server.launch()