Game/Library/PackageCache/com.unity.package-manager-ui@2.0.13/Editor/Sources/Services/Interfaces/IBaseOperation.cs

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2021-01-16 18:29:12 +01:00
using System;
namespace UnityEditor.PackageManager.UI
{
internal interface IBaseOperation
{
event Action<Error> OnOperationError;
event Action OnOperationFinalized;
bool IsCompleted { get; }
void Cancel();
}
}