Game/Library/PackageCache/com.unity.package-manager-ui@2.0.13/Editor/Sources/UI/Common/PopupField.cs

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2021-01-16 18:29:12 +01:00
using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Experimental.UIElements;
namespace UnityEditor.PackageManager.UI
{
#if UNITY_2018_3_OR_NEWER
internal class PopupField<T> : Experimental.UIElements.PopupField<T>
{
private Func<T, string> m_Callback;
public override T value
{
get { return base.value; }
set
{
base.value = value;
if (m_Callback != null)
m_TextElement.text = m_Callback(m_Value);
else
m_TextElement.text = m_Value.ToString();
}
}
/// <summary>
/// Callback that will return the string to be set in the field's label.
/// </summary>
/// <param name="callback"></param>
public void SetLabelCallback(Func<T, string> callback)
{
m_Callback = callback;
}
public PopupField(List<T> choices, T defaultValue) :
base(choices, defaultValue)
{
}
public PopupField(List<T> choices, int defaultIndex) :
base(choices, defaultIndex)
{
}
}
#else
internal class PopupField<T> : BaseTextElement, INotifyValueChanged<T>
{
private readonly List<T> m_PossibleValues;
private Func<T, string> m_Callback;
private EventCallback<ChangeEvent<T>> m_valueCallback;
private T m_Value;
public T value
{
get { return m_Value; }
set
{
if (EqualityComparer<T>.Default.Equals(m_Value, value))
return;
if (!m_PossibleValues.Contains(value))
throw new ArgumentException(string.Format("Value {0} is not present in the list of possible values", value));
m_Value = value;
m_Index = m_PossibleValues.IndexOf(m_Value);
if (m_Callback != null)
text = m_Callback(m_Value);
else
text = m_Value.ToString();
#if UNITY_2018_3_OR_NEWER
MarkDirtyRepaint();
#else
Dirty(ChangeType.Repaint);
#endif
}
}
private int m_Index = -1;
public int index
{
get { return m_Index; }
set
{
if (value != m_Index)
{
if (value >= m_PossibleValues.Count || value < 0)
throw new ArgumentException(string.Format("Index {0} is beyond the scope of possible value", value));
m_Index = value;
this.value = m_PossibleValues[m_Index];
}
}
}
/// <summary>
/// Callback that will return the string to be set in the field's label.
/// </summary>
/// <param name="callback"></param>
public void SetLabelCallback(Func<T, string> callback)
{
m_Callback = callback;
}
private PopupField(List<T> possibleValues)
{
if (possibleValues == null)
throw new ArgumentNullException("possibleValues can't be null");
m_PossibleValues = possibleValues;
AddToClassList("popupField");
}
public PopupField(List<T> possibleValues, T defaultValue) :
this(possibleValues)
{
if (defaultValue == null)
throw new ArgumentNullException("defaultValue can't be null");
if (!m_PossibleValues.Contains(defaultValue))
throw new ArgumentException(string.Format("Default value {0} is not present in the list of possible values", defaultValue));
// note: idx will be set when setting value
value = defaultValue;
}
public PopupField(List<T> possibleValues, int defaultIndex) :
this(possibleValues)
{
if (defaultIndex >= m_PossibleValues.Count || defaultIndex < 0)
throw new ArgumentException(string.Format("Default Index {0} is beyond the scope of possible value", value));
// note: value will be set when setting idx
index = defaultIndex;
}
public void SetValueAndNotify(T newValue)
{
if (!EqualityComparer<T>.Default.Equals(newValue, value))
{
using (ChangeEvent<T> evt = ChangeEvent<T>.GetPooled(value, newValue))
{
value = newValue;
if (m_valueCallback != null)
m_valueCallback(evt);
}
}
}
public void OnValueChanged(EventCallback<ChangeEvent<T>> callback)
{
m_valueCallback = callback;
RegisterCallback(callback);
}
protected override void ExecuteDefaultAction(EventBase evt)
{
base.ExecuteDefaultAction(evt);
if (evt.GetEventTypeId() == MouseDownEvent.TypeId())
OnMouseDown();
}
private void OnMouseDown()
{
var menu = new GenericMenu();
foreach (T item in m_PossibleValues)
{
bool isSelected = EqualityComparer<T>.Default.Equals(item, value);
menu.AddItem(new GUIContent(item.ToString()), isSelected,
() => ChangeValueFromMenu(item));
}
var menuPosition = new Vector2(0.0f, layout.height);
menuPosition = this.LocalToWorld(menuPosition);
var menuRect = new Rect(menuPosition, Vector2.zero);
menu.DropDown(menuRect);
}
private void ChangeValueFromMenu(T menuItem)
{
SetValueAndNotify(menuItem);
}
}
#endif
}