34 lines
1.4 KiB
Markdown
34 lines
1.4 KiB
Markdown
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## [2.1.1] - 2020-08-25
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Fix compilation compatibility with platforms that don't use Unity Analytics (ex: PS4)
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Fix compilation compatibility with "Scripting Runtime Version" option set to ".Net 3.5 Equivalent (Deprecated)" in Unity 2018.4
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## [2.1.0] - 2020-06-29
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Source Code provided instead of precompiled dlls.
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Live vs Stub DLLs are now using asmdef files to differentiate their targeting via the Editor
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Fixed errors regarding failing to find assemblies when toggling In-App Purchasing in the Service Window or Purchasing Service Settings
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Fixed failure to find UI assemblies when updating the Editor version.
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Added menu to support eventual migration to In-App Purchasing version 3.
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## [2.0.6] - 2019-02-18
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Remove embedded prebuilt assemblies.
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## [2.0.5] - 2019-02-08
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Fixed Unsupported platform error
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## [2.0.4] - 2019-01-20
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Added editor and playmode testing.
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## [2.0.3] - 2018-06-14
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Fixed issue related to 2.0.2 that caused new projects to not compile in the editor.
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Engine dll is enabled for editor by default.
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Removed meta data that disabled engine dll for windows store.
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## [2.0.2] - 2018-06-12
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Fixed issue where TypeLoadException occured while using "UnityEngine.Purchasing" because SimpleJson was not found. fogbugzId: 1035663.
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## [2.0.1] - 2018-02-14
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Fixed issue where importing the asset store package would fail due to importer settings.
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## [2.0.0] - 2018-02-07
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Fixed issue with IAP_PURCHASING flag not set on project load.
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