Game/Library/PackageCache/com.unity.purchasing@2.1.1/Runtime/managed/Purchasing/AssemblyInfo.cs

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2021-01-16 18:29:12 +01:00
using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("UnityEditor.Purchasing")]
[assembly: InternalsVisibleTo("UnityEngine.Purchasing.Stores")]
[assembly: InternalsVisibleTo("UnityEngine.Purchasing.RuntimeTests")]