Game/Library/PackageCache/com.unity.purchasing@2.1.1/Runtime/managed/Purchasing/InitializationFailureReason.cs

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2021-01-16 18:29:12 +01:00
namespace UnityEngine.Purchasing
{
/// <summary>
/// Reasons for which purchasing initialization could fail.
/// </summary>
public enum InitializationFailureReason
{
/// <summary>
/// In App Purchases disabled in device settings.
/// </summary>
PurchasingUnavailable,
/// <summary>
/// No products available for purchase,
/// typically indicating a configuration error.
/// </summary>
NoProductsAvailable,
/// <summary>
/// The store reported the app as unknown.
/// Typically indicates the app has not been created
/// on the relevant developer portal, or the wrong
/// identifier has been configured.
/// </summary>
AppNotKnown
}
}