1
0
Game/Library/PackageCache/com.unity.analytics@3.2.3/Tests/Editor/TutorialCompleteTests.cs
2021-01-16 18:29:12 +01:00

27 lines
772 B
C#

using NUnit.Framework;
namespace UnityEngine.Analytics.Tests
{
public partial class AnalyticsEventTests
{
[Test]
public void TutorialComplete_TutorialIdTest(
[Values("test_tutorial", "", null)] string tutorialId
)
{
Assert.DoesNotThrow(() => m_Result = AnalyticsEvent.TutorialComplete(tutorialId));
EvaluateAnalyticsResult(m_Result);
}
[Test]
public void TutorialComplete_CustomDataTest()
{
var tutorialId = "test_tutorial";
Assert.DoesNotThrow(() => m_Result = AnalyticsEvent.TutorialComplete(tutorialId, m_CustomData));
EvaluateCustomData(m_CustomData);
EvaluateAnalyticsResult(m_Result);
}
}
}