Game/Library/PackageCache/com.unity.analytics@3.2.3/Tests/Runtime/JsonSerialization.cs
2021-01-16 18:29:12 +01:00

25 lines
1.0 KiB
C#

using System;
using NUnit.Framework;
using UnityEngine;
using UnityEngine.Analytics;
public class JsonSerialization
{
// This test was create to verifiy JsonUtility could properly deserialize the nested
// structs used for opt-out status. That process is now handled with remote config so
// now we just verify that the expected response from the token API can be deserialized.
const string kTokenJson = "{" +
"\"url\": \"https://analytics.cloud.unity3d.com/optout?token=24a96770b5c4420a4f930dbb4b72fbb83erfg3edf3ert4r1/\"," +
"\"token\": \"24a96770b5c4420a4f930dbb4b72fbb83erfg3edf3ert4r1\"" +
"}";
[Test]
public void TestTokenStruct_JsonUtility()
{
var tokenData = JsonUtility.FromJson<DataPrivacy.TokenData>(kTokenJson);
Assert.AreEqual("https://analytics.cloud.unity3d.com/optout?token=24a96770b5c4420a4f930dbb4b72fbb83erfg3edf3ert4r1/", tokenData.url);
Assert.AreEqual("24a96770b5c4420a4f930dbb4b72fbb83erfg3edf3ert4r1", tokenData.token);
}
}