14 lines
378 B
C#
14 lines
378 B
C#
using System;
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namespace UnityEditor.PackageManager.UI
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{
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internal interface IAddOperation : IBaseOperation
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{
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event Action<PackageInfo> OnOperationSuccess;
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PackageInfo PackageInfo { get; }
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void AddPackageAsync(PackageInfo packageInfo, Action<PackageInfo> doneCallbackAction = null, Action<Error> errorCallbackAction = null);
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}
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}
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