Game/Library/PackageCache/com.unity.package-manager-ui@2.0.13/Editor/Sources/Services/Interfaces/IAddOperation.cs
2021-01-16 18:29:12 +01:00

14 lines
378 B
C#

using System;
namespace UnityEditor.PackageManager.UI
{
internal interface IAddOperation : IBaseOperation
{
event Action<PackageInfo> OnOperationSuccess;
PackageInfo PackageInfo { get; }
void AddPackageAsync(PackageInfo packageInfo, Action<PackageInfo> doneCallbackAction = null, Action<Error> errorCallbackAction = null);
}
}