Game/Library/PackageCache/com.unity.package-manager-ui@2.0.13/Editor/Sources/UI/Common/VersionItem.cs
2021-01-16 18:29:12 +01:00

66 lines
1.7 KiB
C#

namespace UnityEditor.PackageManager.UI
{
internal class VersionItem
{
internal PackageInfo Version;
public string MenuName { get; set; }
// Base label
public string Label
{
get
{
if (Version == null)
return MenuName;
var label = Version.VersionWithoutTag;
return label;
}
}
public string DropdownLabel
{
get
{
if (Version == null)
return MenuName;
var label = MenuName + Label;
if (Version.IsLocal)
label += " - local";
if (Version.IsCurrent)
label += " - current";
if (Version.IsVerified)
label += " - verified";
else if (!string.IsNullOrEmpty(Version.Version.Prerelease))
label += string.Format(" - {0}", Version.Version.Prerelease);
else if (Version.IsPreview)
label += " - preview";
return label;
}
}
public override string ToString()
{
return DropdownLabel;
}
public override bool Equals(object obj)
{
if (ReferenceEquals(obj, null)) return false;
if (ReferenceEquals(this, obj)) return true;
var other = (VersionItem)obj;
return Version == other.Version;
}
public override int GetHashCode()
{
return Version.GetHashCode();
}
}
}