66 lines
1.7 KiB
C#
66 lines
1.7 KiB
C#
namespace UnityEditor.PackageManager.UI
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{
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internal class VersionItem
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{
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internal PackageInfo Version;
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public string MenuName { get; set; }
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// Base label
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public string Label
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{
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get
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{
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if (Version == null)
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return MenuName;
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var label = Version.VersionWithoutTag;
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return label;
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}
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}
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public string DropdownLabel
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{
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get
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{
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if (Version == null)
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return MenuName;
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var label = MenuName + Label;
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if (Version.IsLocal)
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label += " - local";
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if (Version.IsCurrent)
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label += " - current";
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if (Version.IsVerified)
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label += " - verified";
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else if (!string.IsNullOrEmpty(Version.Version.Prerelease))
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label += string.Format(" - {0}", Version.Version.Prerelease);
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else if (Version.IsPreview)
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label += " - preview";
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return label;
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}
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}
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public override string ToString()
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{
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return DropdownLabel;
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}
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public override bool Equals(object obj)
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{
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if (ReferenceEquals(obj, null)) return false;
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if (ReferenceEquals(this, obj)) return true;
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var other = (VersionItem)obj;
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return Version == other.Version;
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}
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public override int GetHashCode()
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{
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return Version.GetHashCode();
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}
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}
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} |