32 lines
992 B
C#
32 lines
992 B
C#
namespace UnityEngine.Purchasing
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{
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/// <summary>
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/// A purchase that failed including the product under purchase,
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/// the reason for the failure and any additional information.
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/// </summary>
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public class PurchaseFailedEventArgs
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{
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internal PurchaseFailedEventArgs(Product purchasedProduct, PurchaseFailureReason reason, string message)
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{
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this.purchasedProduct = purchasedProduct;
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this.reason = reason;
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this.message = message;
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}
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/// <summary>
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/// The product which failed to be purchased.
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/// </summary>
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public Product purchasedProduct { get; private set; }
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/// <summary>
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/// The reason for the failure.
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/// </summary>
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public PurchaseFailureReason reason { get; private set; }
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/// <summary>
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/// A message containing details about the failure.
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/// </summary>
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public string message { get; private set; }
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}
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}
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