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Game/Library/PackageCache/com.unity.purchasing@2.1.1/Tests/Editor/PurchasingEditorTest.cs
2021-01-16 18:29:12 +01:00

16 lines
239 B
C#

using UnityEngine;
using UnityEditor;
using UnityEngine.TestTools;
using NUnit.Framework;
using System.Collections;
public class PurchasingEditorTest {
[Test]
public void PassingTest()
{
Assert.IsTrue(true);
}
}