Pracownia-Programowania-Pro.../Assets/TextMesh Pro/Examples & Extras/Scripts/ChatController.cs

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using UnityEngine;
using UnityEngine.UI;
using System.Collections;
using TMPro;
public class ChatController : MonoBehaviour {
public TMP_InputField TMP_ChatInput;
public TMP_Text TMP_ChatOutput;
public Scrollbar ChatScrollbar;
void OnEnable()
{
TMP_ChatInput.onSubmit.AddListener(AddToChatOutput);
}
void OnDisable()
{
TMP_ChatInput.onSubmit.RemoveListener(AddToChatOutput);
}
void AddToChatOutput(string newText)
{
// Clear Input Field
TMP_ChatInput.text = string.Empty;
var timeNow = System.DateTime.Now;
TMP_ChatOutput.text += "[<#FFFF80>" + timeNow.Hour.ToString("d2") + ":" + timeNow.Minute.ToString("d2") + ":" + timeNow.Second.ToString("d2") + "</color>] " + newText + "\n";
TMP_ChatInput.ActivateInputField();
// Set the scrollbar to the bottom when next text is submitted.
ChatScrollbar.value = 0;
}
}