Pracownia-Programowania-Pro.../Assets/Scripts/DungeonGen/SpawnTrigger.cs

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SpawnTrigger : MonoBehaviour
{
public bool playerTrigger = false;
void OnTriggerEnter2D(Collider2D other)
{
if (other.CompareTag("Player"))
{
playerTrigger = true;
}
}
}