Pracownia-Programowania-Pro.../Assets/TextMesh Pro/Examples & Extras/Scripts/ChatController.cs
Polarjad 1ea616dd60 Added dungeon textures, added scenes, added UI
Enemy balance, added upgrades, added score, added menu
2021-01-25 22:40:51 +01:00

45 lines
951 B
C#

using UnityEngine;
using UnityEngine.UI;
using System.Collections;
using TMPro;
public class ChatController : MonoBehaviour {
public TMP_InputField TMP_ChatInput;
public TMP_Text TMP_ChatOutput;
public Scrollbar ChatScrollbar;
void OnEnable()
{
TMP_ChatInput.onSubmit.AddListener(AddToChatOutput);
}
void OnDisable()
{
TMP_ChatInput.onSubmit.RemoveListener(AddToChatOutput);
}
void AddToChatOutput(string newText)
{
// Clear Input Field
TMP_ChatInput.text = string.Empty;
var timeNow = System.DateTime.Now;
TMP_ChatOutput.text += "[<#FFFF80>" + timeNow.Hour.ToString("d2") + ":" + timeNow.Minute.ToString("d2") + ":" + timeNow.Second.ToString("d2") + "</color>] " + newText + "\n";
TMP_ChatInput.ActivateInputField();
// Set the scrollbar to the bottom when next text is submitted.
ChatScrollbar.value = 0;
}
}