Pracownia-Programowania-Pro.../Assets/Scripts/Others/CameraHandler.cs
Polarjad 1ea616dd60 Added dungeon textures, added scenes, added UI
Enemy balance, added upgrades, added score, added menu
2021-01-25 22:40:51 +01:00

18 lines
356 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CameraHandler : MonoBehaviour
{
public GameObject cameraPos;
void OnTriggerEnter2D(Collider2D other)
{
if (other.CompareTag("Player"))
{
Camera.main.transform.position = cameraPos.transform.position;
}
}
}