Pracownia-Programowania-Pro.../Assets/Scripts/DungeonGen/SpawnTrigger.cs
Polarjad 68f6116689 Added map gen
Added enemy spawn, door spawn and despawn
2021-01-18 16:04:50 +01:00

17 lines
319 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SpawnTrigger : MonoBehaviour
{
public bool playerTrigger = false;
void OnTriggerEnter2D(Collider2D other)
{
if (other.CompareTag("Player"))
{
playerTrigger = true;
}
}
}