Pracownia-Programowania-Pro.../Assets/Scripts/GunRotation.cs
Polarjad dd529a49d1 Added project files
Added sprites for main character, idle and walking animations and scripts, gun rotation, enemies sprites and walk animation.
2020-12-03 19:38:25 +01:00

16 lines
456 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class GunRotation : MonoBehaviour
{
private void FixedUpdate()
{
Vector3 difference = Camera.main.ScreenToWorldPoint(Input.mousePosition) - transform.position;
difference.Normalize();
float rotationZ = Mathf.Atan2(difference.y, difference.x) * Mathf.Rad2Deg;
transform.rotation = Quaternion.Euler(0f, 0f, rotationZ);
}
}