Desk in place

This commit is contained in:
Aleksander Burkowski 2023-01-31 16:34:40 +01:00
parent b85518d1f2
commit 6e88b0edc2

View File

@ -397,11 +397,12 @@ void renderScene(GLFWwindow* window)
0.4f, 0.4f,
0.0f 0.0f
); );
//drawObjectPBR(models::desk, glm::mat4(), model = glm::mat4(1.0f) * glm::translate(glm::vec3(-2.2f, 0.38f, -1.5f));
// textures::deskTexture, drawObjectPBR(models::desk, model,
// 0.4f, textures::deskTexture,
// 0.0f 0.4f,
//); 0.0f
);
//drawObjectPBR(models::ceilingLamp, glm::mat4(), //drawObjectPBR(models::ceilingLamp, glm::mat4(),
// textures::ceilingLampTexture, // textures::ceilingLampTexture,
// 0.2f, // 0.2f,