Changes to models
This commit is contained in:
parent
83da99812f
commit
fe931a4e56
@ -332,49 +332,49 @@ void renderScene(GLFWwindow* window)
|
||||
0.2,
|
||||
0.1
|
||||
);
|
||||
//drawObjectPBR(models::potPlant, glm::mat4() * glm::scale(glm::vec3(0.2f)) * glm::translate(glm::vec3(-5.0f, 55.0f, -6.0f)),
|
||||
// textures::potPlantTexture,
|
||||
// 1.0f,
|
||||
// 0.2f
|
||||
//);
|
||||
//drawObjectPBR(models::officeChair, glm::mat4(),
|
||||
// textures::officeChariTexture,
|
||||
// 0.2f,
|
||||
// 0.0f
|
||||
//);
|
||||
//drawObjectPBR(models::lamp, glm::mat4() * glm::scale(glm::vec3(0.001f)),
|
||||
// textures::lampTexture,
|
||||
// 0.3f,
|
||||
// 0.0f
|
||||
//);
|
||||
//drawObjectPBR(models::door, glm::mat4(),
|
||||
// textures::doorTexture,
|
||||
// 0.4f,
|
||||
// 0.0f
|
||||
//);
|
||||
//drawObjectPBR(models::desk, glm::mat4(),
|
||||
// textures::deskTexture,
|
||||
// 0.4f,
|
||||
// 0.0f
|
||||
//);
|
||||
//drawObjectPBR(models::ceilingLamp, glm::mat4(),
|
||||
// textures::ceilingLampTexture,
|
||||
// 0.2f,
|
||||
// 0.0f
|
||||
//);
|
||||
//drawObjectPBR(models::bed, glm::mat4(),
|
||||
// textures::bedTexture,
|
||||
// 0.3f,
|
||||
// 0.0f
|
||||
//);
|
||||
//drawObjectPBR(models::windowFrame, glm::mat4(),
|
||||
// textures::windowFrameTexture,
|
||||
// 0.2f,
|
||||
// 0.0f);
|
||||
//drawObjectPBR(models::bookShelf, glm::mat4() * glm::scale(glm::vec3(0.01)),
|
||||
// textures::bookShelfTexture,
|
||||
// 0.4f,
|
||||
// 0.1f);
|
||||
drawObjectPBR(models::potPlant, glm::mat4() * glm::scale(glm::vec3(0.2f)) * glm::translate(glm::vec3(-5.0f, 55.0f, -6.0f)),
|
||||
textures::potPlantTexture,
|
||||
1.0f,
|
||||
0.2f
|
||||
);
|
||||
drawObjectPBR(models::officeChair, glm::mat4(),
|
||||
textures::officeChariTexture,
|
||||
0.2f,
|
||||
0.0f
|
||||
);
|
||||
drawObjectPBR(models::lamp, glm::mat4() * glm::scale(glm::vec3(0.001f)),
|
||||
textures::lampTexture,
|
||||
0.3f,
|
||||
0.0f
|
||||
);
|
||||
drawObjectPBR(models::door, glm::mat4(),
|
||||
textures::doorTexture,
|
||||
0.4f,
|
||||
0.0f
|
||||
);
|
||||
drawObjectPBR(models::desk, glm::mat4(),
|
||||
textures::deskTexture,
|
||||
0.4f,
|
||||
0.0f
|
||||
);
|
||||
drawObjectPBR(models::ceilingLamp, glm::mat4(),
|
||||
textures::ceilingLampTexture,
|
||||
0.2f,
|
||||
0.0f
|
||||
);
|
||||
drawObjectPBR(models::bed, glm::mat4(),
|
||||
textures::bedTexture,
|
||||
0.3f,
|
||||
0.0f
|
||||
);
|
||||
drawObjectPBR(models::windowFrame, glm::mat4(),
|
||||
textures::windowFrameTexture,
|
||||
0.2f,
|
||||
0.0f);
|
||||
drawObjectPBR(models::bookShelf, glm::mat4() * glm::scale(glm::vec3(0.01)),
|
||||
textures::bookShelfTexture,
|
||||
0.4f,
|
||||
0.1f);
|
||||
|
||||
glm::vec3 spaceshipSide = glm::normalize(glm::cross(spaceshipDir, glm::vec3(0.f, 1.f, 0.f)));
|
||||
glm::vec3 spaceshipUp = glm::normalize(glm::cross(spaceshipSide, spaceshipDir));
|
||||
|
Loading…
Reference in New Issue
Block a user