GRK-2023/shaders/shader_8_sun.frag
Aleksander Burkowski f52499db19 Init
2023-01-15 19:33:53 +01:00

12 lines
158 B
GLSL

#version 430 core
uniform vec3 color;
uniform float exposition;
out vec4 outColor;
void main()
{
outColor = vec4(vec3(1.0) - exp(-color*exposition),1);
}