added fingers
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import cv2
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import cv2
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import mediapipe as mp
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import mediapipe as mp
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import simple_gestures_lib as sgest
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mp_drawing = mp.solutions.drawing_utils
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mp_drawing = mp.solutions.drawing_utils
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mp_hands = mp.solutions.hands
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mp_hands = mp.solutions.hands
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from math import sqrt
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from math import sqrt
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def calculate_distance(ax, ay, bx, by):
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distance = sqrt(((bx - ax) ** 2 + (by - ay) ** 2))
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return distance
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hands = mp_hands.Hands(
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hands = mp_hands.Hands(
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min_detection_confidence=0.5, min_tracking_confidence=0.5)
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min_detection_confidence=0.5, min_tracking_confidence=0.5)
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cap = cv2.VideoCapture(0)
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cap = cv2.VideoCapture(0)
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while cap.isOpened():
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while cap.isOpened():
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success, image = cap.read()
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success, image = cap.read()
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# Flip the image horizontally for a later selfie-view display, and convert
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# the BGR image to RGB.
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image = cv2.cvtColor(cv2.flip(image, 1), cv2.COLOR_BGR2RGB)
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image = cv2.cvtColor(cv2.flip(image, 1), cv2.COLOR_BGR2RGB)
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# To improve performance, optionally mark the image as not writeable to
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# pass by reference.
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image.flags.writeable = False
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image.flags.writeable = False
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results = hands.process(image)
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results = hands.process(image)
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# Draw the hand annotations on the image.g
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image.flags.writeable = True
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image.flags.writeable = True
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image = cv2.cvtColor(image, cv2.COLOR_RGB2BGR)
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image = cv2.cvtColor(image, cv2.COLOR_RGB2BGR)
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if results.multi_hand_landmarks:
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if results.multi_hand_landmarks:
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for hand_landmarks in results.multi_hand_landmarks:
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for hand_landmarks in results.multi_hand_landmarks:
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mp_drawing.draw_landmarks(
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mp_drawing.draw_landmarks(
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image, hand_landmarks, mp_hands.HAND_CONNECTIONS)
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image, hand_landmarks, mp_hands.HAND_CONNECTIONS)
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# print(hand_landmarks) ## spójrz na to
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if cv2.waitKey(33) == ord('s'):
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if cv2.waitKey(33) == ord('s'):
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if results.multi_hand_landmarks:
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if results.multi_hand_landmarks:
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i = 0
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for hand_landmarks in results.multi_hand_landmarks:
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for hand_landmarks in results.multi_hand_landmarks:
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ax = hand_landmarks.landmark[8].x
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print(sgest.check_index_finger(hand_landmarks))
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ay = hand_landmarks.landmark[8].y
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print(sgest.check_middle_finger(hand_landmarks))
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bx = hand_landmarks.landmark[5].x
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print(sgest.check_ring_finger(hand_landmarks))
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by = hand_landmarks.landmark[5].y
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print(sgest.check_pinky_finger(hand_landmarks))
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distance_8_5 = calculate_distance(ax, ay, bx, by)
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print(distance_8_5)
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ax = hand_landmarks.landmark[5].x
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ay = hand_landmarks.landmark[5].y
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bx = hand_landmarks.landmark[0].x
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by = hand_landmarks.landmark[0].y
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distance_5_0 = calculate_distance(ax, ay, bx, by)
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print(distance_5_0)
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if (distance_5_0 < distance_8_5 + 0.1):
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print("wyprostowany")
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else:
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print("niewyprostowany")
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# i += 1
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# print(hand_landmarks.)
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cv2.imshow('MediaPipe Hands', image)
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cv2.imshow('MediaPipe Hands', image)
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if cv2.waitKey(5) & 0xFF == 27:
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if cv2.waitKey(5) & 0xFF == 27:
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78
gestures/simple_gestures_lib.py
Normal file
78
gestures/simple_gestures_lib.py
Normal file
@ -0,0 +1,78 @@
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from math import sqrt
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def calculate_distance(ax, ay, bx, by):
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distance = sqrt(((bx - ax) ** 2 + (by - ay) ** 2))
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return distance
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def check_index_finger(hand_landmarks):
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ax = hand_landmarks.landmark[8].x
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ay = hand_landmarks.landmark[8].y
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bx = hand_landmarks.landmark[5].x
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by = hand_landmarks.landmark[5].y
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distance_8_5 = calculate_distance(ax, ay, bx, by)
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ax = hand_landmarks.landmark[5].x
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ay = hand_landmarks.landmark[5].y
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bx = hand_landmarks.landmark[0].x
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by = hand_landmarks.landmark[0].y
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distance_5_0 = calculate_distance(ax, ay, bx, by)
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if (distance_5_0 < distance_8_5 + 0.1):
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result = "wskazujacy_wyprostowany"
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else:
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result = "wskazujacy_niewyprostowany"
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return (result, hand_landmarks.landmark[8].x, hand_landmarks.landmark[8].y)
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def check_middle_finger(hand_landmarks):
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ax = hand_landmarks.landmark[12].x
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ay = hand_landmarks.landmark[12].y
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bx = hand_landmarks.landmark[9].x
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by = hand_landmarks.landmark[9].y
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distance_12_9 = calculate_distance(ax, ay, bx, by)
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ax = hand_landmarks.landmark[9].x
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ay = hand_landmarks.landmark[9].y
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bx = hand_landmarks.landmark[0].x
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by = hand_landmarks.landmark[0].y
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distance_9_0 = calculate_distance(ax, ay, bx, by)
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if (distance_9_0 < distance_12_9 + 0.1):
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result = "srodkowy_wyprostowany"
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else:
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result = "srodkowy_niewyprostowany"
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return (result, hand_landmarks.landmark[12].x, hand_landmarks.landmark[12].y)
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def check_ring_finger(hand_landmarks):
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ax = hand_landmarks.landmark[16].x
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ay = hand_landmarks.landmark[16].y
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bx = hand_landmarks.landmark[13].x
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by = hand_landmarks.landmark[13].y
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distance_16_13 = calculate_distance(ax, ay, bx, by)
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ax = hand_landmarks.landmark[13].x
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ay = hand_landmarks.landmark[13].y
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bx = hand_landmarks.landmark[0].x
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by = hand_landmarks.landmark[0].y
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distance_13_0 = calculate_distance(ax, ay, bx, by)
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if (distance_13_0 < distance_16_13 + 0.1):
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result = "serdeczny_wyprostowany"
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else:
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result = "serdeczny_niewyprostowany"
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return (result, hand_landmarks.landmark[16].x, hand_landmarks.landmark[16].y)
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def check_pinky_finger(hand_landmarks):
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ax = hand_landmarks.landmark[20].x
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ay = hand_landmarks.landmark[20].y
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bx = hand_landmarks.landmark[17].x
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by = hand_landmarks.landmark[17].y
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distance_20_17 = calculate_distance(ax, ay, bx, by)
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ax = hand_landmarks.landmark[17].x
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ay = hand_landmarks.landmark[17].y
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bx = hand_landmarks.landmark[0].x
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by = hand_landmarks.landmark[0].y
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distance_17_0 = calculate_distance(ax, ay, bx, by)
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if (distance_17_0 < distance_20_17 + 0.1):
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result = "maly_wyprostowany"
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else:
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result = "maly_niewyprostowany"
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return (result, hand_landmarks.landmark[20].x, hand_landmarks.landmark[20].y)
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