93 lines
3.3 KiB
Python
93 lines
3.3 KiB
Python
from math import sqrt
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INDEX_FINGER_TOP = 8
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INDEX_FINGER_BOTTOM = 5
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MIDDLE_FINGER_TOP = 12
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MIDDLE_FINGER_BOTTOM = 9
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RING_FINGER_TOP = 16
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RING_FINGER_BOTTOM = 13
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PINKY_FINGER_TOP = 20
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PINKY_FINGER_BOTTOM = 17
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THUMB_TOP = 4
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THUMB_CENTER = 3
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THUMB_BOTTOM = 2
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def calculate_distance(ax, ay, bx, by):
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distance = sqrt(((bx - ax) ** 2 + (by - ay) ** 2))
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return distance
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def get_start_stop(hand_landmarks):
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index_finger = check_index_finger(hand_landmarks)
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middle_finger = check_middle_finger(hand_landmarks)
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ring_finger = check_ring_finger(hand_landmarks)
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pinky_finger = check_pinky_finger(hand_landmarks)
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is_thumb_near_index = is_thumb_near_index_finger(hand_landmarks)
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if not index_finger['straight'] and middle_finger['straight'] and ring_finger['straight'] and pinky_finger['straight'] and is_thumb_near_index:
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return 'start'
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else:
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thumb_top_y = hand_landmarks.landmark[THUMB_TOP].y
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thumb_bottom_y = hand_landmarks.landmark[THUMB_BOTTOM].y
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is_thumb_straight = check_finger(hand_landmarks, THUMB_TOP, THUMB_BOTTOM)['straight']
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if is_thumb_straight:
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if thumb_bottom_y + 0.1 < thumb_top_y:
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return 'stop'
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else:
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return 'nothing'
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else:
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return 'nothing'
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def search_for_ninja_turtle(hand_landmarks):
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index_finger = check_index_finger(hand_landmarks)
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pinky_finger = check_pinky_finger(hand_landmarks)
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middle_finger = check_middle_finger(hand_landmarks)
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ring_finger = check_ring_finger(hand_landmarks)
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if index_finger['straight'] and pinky_finger['straight'] and not middle_finger['straight'] and not ring_finger['straight']:
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#return 'ninja'
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return {'ninja': 'ninja', 'x': index_finger['x'], 'y': index_finger['y']}
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else:
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return 'nothing'
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def check_index_finger(hand_landmarks):
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return check_finger(hand_landmarks, INDEX_FINGER_TOP, INDEX_FINGER_BOTTOM)
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def check_middle_finger(hand_landmarks):
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return check_finger(hand_landmarks, MIDDLE_FINGER_TOP, MIDDLE_FINGER_BOTTOM)
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def check_ring_finger(hand_landmarks):
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return check_finger(hand_landmarks, RING_FINGER_TOP, RING_FINGER_BOTTOM)
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def check_pinky_finger(hand_landmarks):
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return check_finger(hand_landmarks, PINKY_FINGER_TOP, PINKY_FINGER_BOTTOM)
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def check_finger(hand_landmarks, top_idx, bottom_idx):
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ax = hand_landmarks.landmark[top_idx].x
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ay = hand_landmarks.landmark[top_idx].y
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bx = hand_landmarks.landmark[bottom_idx].x
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by = hand_landmarks.landmark[bottom_idx].y
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distance_top_bottom = calculate_distance(ax, ay, bx, by)
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ax = hand_landmarks.landmark[bottom_idx].x
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ay = hand_landmarks.landmark[bottom_idx].y
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bx = hand_landmarks.landmark[0].x
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by = hand_landmarks.landmark[0].y
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distance_bottom_start = calculate_distance(ax, ay, bx, by)
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if distance_bottom_start < distance_top_bottom + 0.05:
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straight = True
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else:
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straight = False
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return {'straight': straight, 'x': hand_landmarks.landmark[top_idx].x, 'y': hand_landmarks.landmark[top_idx].y}
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def is_thumb_near_index_finger(hand_landmarks):
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thumb_top = hand_landmarks.landmark[THUMB_TOP]
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index_finger_top = hand_landmarks.landmark[INDEX_FINGER_TOP]
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distance = calculate_distance(thumb_top.x, thumb_top.y, index_finger_top.x, index_finger_top.y)
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return distance < 0.1
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