Trashmaster/game_objects/trashbin.py

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import pygame as pg
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class trashbin(pg.sprite.Sprite):
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def __init__(self,x,y,img, type):
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super().__init__()
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# trashbin type
self.type = type
# dimensions
if type == "small":
self.width = 4
self.height = 4
elif type == "medium":
self.width = 8
self.height = 8
elif type == "large":
self.width = 16
self.height = 16
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# spawn coords
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self.x = x
self.y = y
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# load trashbin image
self.image = pg.image.load(img)
self.image = pg.transform.scale(self.image, (self.x,self.y))
self.rect = self.image.get_rect()