16 lines
501 B
Python
16 lines
501 B
Python
|
import pygame
|
||
|
import settings as s
|
||
|
|
||
|
class HUD(pygame.sprite.Sprite):
|
||
|
def __init__(self):
|
||
|
super(HUD, self).__init__()
|
||
|
self.image = pygame.image.load('./resources/textures/misc/hud.png').convert_alpha()
|
||
|
self.rect = self.image.get_rect()
|
||
|
self.rect.y = s.HEIGHT - self.rect.height
|
||
|
# self.rect.x = s.WIDTH - self.rect.height
|
||
|
self.vel_x = 0
|
||
|
self.vel_y = 0
|
||
|
|
||
|
def update(self):
|
||
|
self.rect.x += self.vel_x
|
||
|
self.rect.y += self.vel_y
|