Trashmaster/game_objects/hud.py

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2022-06-09 21:55:35 +02:00
import pygame
import settings as s
class HUD(pygame.sprite.Sprite):
def __init__(self):
super(HUD, self).__init__()
self.image = pygame.image.load('./resources/textures/misc/hud.png').convert_alpha()
self.rect = self.image.get_rect()
self.rect.y = s.HEIGHT - self.rect.height
# self.rect.x = s.WIDTH - self.rect.height
self.vel_x = 0
self.vel_y = 0
def update(self):
self.rect.x += self.vel_x
self.rect.y += self.vel_y