Trashmaster/main.py

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2022-03-09 21:27:57 +01:00
import pygame
pygame.init()
pygame.display.set_caption('Wall-e')
screen = pygame.display.set_mode([512, 512])
screen.fill(pygame.Color('#ffffff'))
tileImage = pygame.image.load('tile1.png')
surfaceSize = width, height = (512, 512)
surface = pygame.Surface(surfaceSize)
for x in range(0, 512, 16):
for y in range(0, 512, 16):
surface.blit(tileImage, (x, y))
screen.blit(surface, (0,0))
pygame.display.update()
running = True
while running:
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
pygame.quit()