Trashmaster/game_objects/trash.py

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import pygame as pg
from enum import Enum
from random import randrange
from map.tile import Tile
class Trash(Tile):
def __init__(self, img, x, y, width, height):
super().__init__(img, x, y, width, height)
self.x = x
self.y = y
def get_coords(self):
return (self.x, self.y)