13 lines
322 B
Python
13 lines
322 B
Python
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import pygame
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# config
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TILE_SIZE = 16
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def preparedMap(screenSize):
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tileImage = pygame.image.load('tile1.png')
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surface = pygame.Surface(screenSize)
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for x in range(0, screenSize[0], TILE_SIZE):
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for y in range(0, screenSize[1], TILE_SIZE):
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surface.blit(tileImage, (x, y))
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return surface
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