2022-04-24 19:05:48 +02:00
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from data_structures.heap import Heap
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from path_search_algorthms import a_star_utils as utils
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2022-06-10 02:13:53 +02:00
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def get_cost(start_x: int, start_y: int, target_x: int, target_y: int, array):
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actions = search_path(start_x, start_y, utils.Rotation.NONE, target_x, target_y, array)
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return len(actions)
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def search_path(start_x: int, start_y: int, agent_rotation: utils.Rotation, target_x: int, target_y: int, array):
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2022-04-28 20:12:46 +02:00
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start_node = utils.Node(start_x, start_y, agent_rotation)
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2022-04-24 19:05:48 +02:00
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target_node = utils.Node(target_x, target_y, utils.Rotation.NONE)
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# heap version
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# nodes for check
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search_list = Heap()
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search_list.append(start_node, 0)
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# checked nodes
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searched_list: list[(int, int)] = []
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while (search_list.length() > 0):
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node: utils.Node = search_list.take_first()
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searched_list.append((node.x, node.y))
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# check for target node
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if ((node.x, node.y) == (target_x, target_y)):
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return trace_path(node)
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# neightbours processing
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neighbours = utils.get_neighbours(node, searched_list, array)
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for neighbour in neighbours:
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# calculate new g cost for neightbour (start -> node -> neightbour)
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new_neighbour_cost = node.g_cost + utils.get_neighbour_cost(node, neighbour)
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if (new_neighbour_cost < neighbour.g_cost or not search_list.contains(neighbour)):
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# replace cost and set parent node
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neighbour.g_cost = new_neighbour_cost
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neighbour.h_cost = utils.get_h_cost(neighbour, target_node)
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neighbour.parent = node
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2022-06-10 02:13:53 +02:00
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# add to search
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if (not search_list.contains(neighbour)):
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2022-04-24 19:05:48 +02:00
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search_list.append(neighbour, neighbour.f_cost())
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2022-05-06 12:27:18 +02:00
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def trace_path(end_node: utils.Node):
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2022-04-24 19:05:48 +02:00
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path = []
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node = end_node
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# set final rotation of end_node because we don't do it before
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node.rotation = utils.get_needed_rotation(node.parent, node)
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2022-06-10 02:13:53 +02:00
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while (node.parent != False):
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if (node.parent == utils.Rotation.NONE):
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path += "forward"
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else:
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path += utils.get_move(node.parent, node)
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2022-04-24 19:05:48 +02:00
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node = node.parent
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# delete move on initial tile
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path.pop()
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# we found path from end, so we need to reverse it (get_move reverse move words)
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path.reverse()
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# last forward to destination
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path.append("forward")
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return path
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