Merge branch 'master' into genetic_algorithm
This commit is contained in:
commit
03f983f35b
0
data_structures/__init__.py
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0
data_structures/__init__.py
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<<<<<<< HEAD
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|--- feature_2 <= 3.50
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| |--- feature_4 <= 3.50
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| | |--- feature_0 <= 1.50
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| | | | | |--- class: 1
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| | | |--- feature_3 > 3.50
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| | | | |--- feature_3 <= 4.50
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| | | | | |--- feature_1 <= 2.50
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| | | | | | |--- feature_0 <= 2.50
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| | | | | | | |--- feature_1 <= 1.50
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| | | | | | | | |--- feature_4 <= 2.50
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| | | | | | | | | |--- class: 1
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| | | | | | | | |--- feature_4 > 2.50
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| | | | | | | | | |--- feature_2 <= 2.00
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| | | | | | | | | | |--- class: 1
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| | | | | | | | | | |--- class: 0
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| | | | | | | |--- feature_1 > 1.50
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| | | | | | | |--- feature_2 <= 2.50
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| | | | | | | | |--- class: 1
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| | | | | | | |--- feature_2 > 2.50
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| | | | | | | | | |--- class: 1
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| | | | | | | | | |--- class: 0
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| | | | | |--- feature_1 > 2.50
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| | | | | | |--- feature_1 <= 3.50
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| | | | | | | |--- feature_0 <= 3.50
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| | | | | | | | |--- class: 0
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| | | | | | | |--- feature_0 > 3.50
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| | | | | | | | |--- feature_4 <= 2.50
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| | | | | | | | | |--- class: 1
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| | | | | | | | |--- feature_4 > 2.50
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| | | | | | | | | |--- feature_2 <= 2.00
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| | | | | | | | | | |--- class: 1
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| | | | | | | | | |--- feature_2 > 2.00
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| | | | | | | | | | |--- class: 0
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| | | | | | |--- feature_1 > 3.50
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| | | | | | | |--- class: 0
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| | | | |--- feature_3 > 4.50
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| |--- feature_4 > 3.50
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| | |--- feature_2 <= 1.50
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| | | |--- feature_4 <= 4.50
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| | | | |--- feature_3 <= 3.50
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| | | | | |--- feature_0 <= 1.50
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| | | | | | |--- class: 0
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| | | | | |--- feature_1 <= 2.50
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| | | | | | |--- feature_0 <= 2.50
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| | | | | | | |--- class: 0
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| | | | | | |--- feature_0 > 2.50
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| | | | | | | |--- feature_3 <= 4.50
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| | | | | | | | |--- class: 1
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| | | | | | | |--- feature_3 > 4.50
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| | | | | | | | |--- class: 0
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| | | | | |--- feature_1 > 2.50
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| | |--- feature_2 > 1.50
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|--- feature_2 > 3.50
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| |--- feature_1 <= 1.50
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| | |--- feature_4 <= 1.50
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| | | |--- feature_2 <= 4.50
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| | | | |--- feature_0 <= 1.50
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| | | | | |--- class: 0
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| | | | |--- feature_0 > 1.50
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| | | | | |--- feature_3 <= 4.50
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| | | | | | |--- class: 1
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| | | | | |--- feature_3 > 4.50
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| | | | | | |--- class: 0
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| | |--- feature_4 > 1.50
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| |--- feature_1 > 1.50
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=======
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|--- feature_2 <= 3.50
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|--- feature_2 <= 3.50
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| |--- feature_4 <= 3.50
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| |--- feature_4 <= 3.50
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| | |--- feature_0 <= 1.50
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| | |--- feature_0 <= 1.50
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@ -89,3 +182,4 @@
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| | | |--- class: 0
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| | | |--- class: 0
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| |--- feature_1 > 1.50
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| |--- feature_1 > 1.50
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| | |--- class: 0
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| | |--- class: 0
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>>>>>>> genetic_algorithm
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Binary file not shown.
BIN
last_map.nparr
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last_map.nparr
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10
main_test.py
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main_test.py
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from map import map_utils
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from path_search_algorthms import a_star, a_star_utils
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import numpy
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file = open('last_map.nparr', 'rb')
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array = numpy.load(file)
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file.close
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actions = a_star.search_path(12, 0, a_star_utils.Rotation.UP, 1, 5, array)
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print(actions)
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71
neurone/main.py
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neurone/main.py
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import pybrain3
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import pickle
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import matplotlib.pylab as plt
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from numpy import ravel
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from pybrain3.tools.shortcuts import buildNetwork
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from pybrain3.datasets import SupervisedDataSet
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from pybrain3.supervised.trainers import BackpropTrainer
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from pybrain3.tools.xml.networkwriter import NetworkWriter
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from pybrain3.tools.xml.networkreader import NetworkReader
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# https://www.machinelearningmastery.ru/how-to-configure-the-number-of-layers-and-nodes-in-a-neural-network/
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class SupervisedDataSetModel():
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def __init__(self, metrics:int = 4,
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predictions:int = 1,
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input_layer:int = 4,
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hidden_layer:int = 3,
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output_layer:int = 1):
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# 4 метрики, 1 предикшн
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self.metrics = metrics
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self.predictions = predictions
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self.input_layer = input_layer
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self.hidden_layer = hidden_layer
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self.output_layer = output_layer
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self.ds = SupervisedDataSet(metrics, predictions)
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def activateModel(self):
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self.net = buildNetwork(self.input_layer, self.hidden_layer, self.output_layer, bias=True)
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self.trainer = BackpropTrainer(self.net, dataset=self.ds, momentum=0.1, learningrate=0.01, verbose=True, weightdecay=0.01)
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self.trnerr, self.valerr = self.trainer.trainUntilConvergence()
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plt.plot(self.trnerr, 'b', self.valerr, 'r')
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plt.show()
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def addDataToModel(self, input:list, target:list):
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self.ds.addSample(inp=input, target=target)
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def predict(self, data:list):
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y = self.net.activate(data)
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print(y)
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return y
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def saveModel(self):
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fileObject = open('model.txt', 'wb')
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pickle.dump(self.net, fileObject)
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fileObject.close()
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def getModel():
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fileObject = open('model.txt', 'rb')
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net2 = pickle.load(fileObject)
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fileObject.close()
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return net2
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model = SupervisedDataSetModel()
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# model.addDataToModel([2, 3, 80, 1], [5])
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# model.addDataToModel([5, 5, 50, 2], [4])
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# model.addDataToModel([10, 7, 40, 3], [3])
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# model.addDataToModel([15, 9, 20, 4], [2])
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# model.addDataToModel([20, 11, 10, 5], [1])
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# model.activateModel()
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# model.saveModel()
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# USE MODEL - >
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model = getModel()
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print(model.activate([2, 3, 80, 1]))
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BIN
neurone/model.txt
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BIN
neurone/model.txt
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@ -3,6 +3,7 @@ from enum import Enum
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from map import map_utils
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from map import map_utils
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from settings import *
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from settings import *
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class Rotation(Enum):
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class Rotation(Enum):
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UP = 0
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UP = 0
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RIGHT = 1
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RIGHT = 1
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def __int__(self):
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def __int__(self):
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return self.value
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return self.value
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class Node:
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class Node:
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def __init__(self, x: int, y: int, rotation: Rotation):
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def __init__(self, x: int, y: int, rotation: Rotation):
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self.x = x
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self.x = x
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self.y = y
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self.y = y
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self.g_cost = 0
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self.g_cost = 0
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self.h_cost = 0
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self.h_cost = 0
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self.parent = 0
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self.parent: Node | bool = False
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self.rotation = rotation
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self.rotation: Rotation = rotation
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def f_cost(self):
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def f_cost(self):
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return self.g_cost + self.h_cost
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return self.g_cost + self.h_cost
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def get_neighbours(node, searched_list, array):
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def get_neighbours(node, searched_list, array):
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neighbours = []
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neighbours = []
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for offset_x in range (-1, 2):
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for offset_x in range(-1, 2):
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for offset_y in range (-1, 2):
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for offset_y in range(-1, 2):
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# don't look for cross neighbours
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# don't look for cross neighbours
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if(abs(offset_x) + abs(offset_y) == 1):
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if (abs(offset_x) + abs(offset_y) == 1):
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x = node.x + offset_x
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x = node.x + offset_x
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y = node.y + offset_y
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y = node.y + offset_y
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# prevent out of map coords
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# prevent out of map coords
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if (x >= 0 and x < MAP_WIDTH and y >= 0 and y < MAP_HEIGHT):
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if (x >= 0 and x < MAP_WIDTH and y >= 0 and y < MAP_HEIGHT):
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if(map_utils.isRoadTile(array[y][x]) and (x, y) not in searched_list):
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if (map_utils.isRoadTile(array[y][x]) and (x, y) not in searched_list):
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neighbour = Node(x, y, Rotation.NONE)
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neighbour = Node(x, y, Rotation.NONE)
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neighbour.rotation = get_needed_rotation(node, neighbour)
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neighbour.rotation = get_needed_rotation(node, neighbour)
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neighbours.append(neighbour)
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neighbours.append(neighbour)
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return neighbours
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return neighbours
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# move cost schema:
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# move cost schema:
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# - move from tile to tile: 10
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# - move from tile to tile: 10
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# - add extra 10 (1 rotation) if it exists
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# - add extra 10 (1 rotation) if it exists
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distance_y = abs(start_node.y - target_node.y)
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distance_y = abs(start_node.y - target_node.y)
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cost = (distance_x + distance_y) * 10
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cost = (distance_x + distance_y) * 10
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if(distance_x > 0 and distance_y > 0):
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if (distance_x > 0 and distance_y > 0):
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cost += 10
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cost += 10
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return cost
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return cost
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# move cost schema:
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# move cost schema:
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# - move from tile to tile: 10
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# - move from tile to tile: 10
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# - every rotation 90*: 10
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# - every rotation 90*: 10
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@ -67,6 +72,7 @@ def get_neighbour_cost(start_node: Node, target_node: Node) -> int:
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else:
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else:
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return 30
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return 30
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# translate rotation change to move
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# translate rotation change to move
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def get_move(start_node: Node, target_node: Node):
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def get_move(start_node: Node, target_node: Node):
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rotate_change = get_rotate_change(start_node.rotation, target_node.rotation)
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rotate_change = get_rotate_change(start_node.rotation, target_node.rotation)
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@ -79,10 +85,12 @@ def get_move(start_node: Node, target_node: Node):
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else:
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else:
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return ["left", "forward"]
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return ["left", "forward"]
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# simple calc func
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# simple calc func
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def get_rotate_change(rotationA: Rotation, rotationB: Rotation) -> int:
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def get_rotate_change(rotationA: Rotation, rotationB: Rotation) -> int:
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return int(rotationA) - int(rotationB)
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return int(rotationA) - int(rotationB)
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# get new rotation for target_node as neighbour of start_node
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# get new rotation for target_node as neighbour of start_node
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def get_needed_rotation(start_node: Node or bool, target_node: Node) -> Rotation:
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def get_needed_rotation(start_node: Node or bool, target_node: Node) -> Rotation:
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if(start_node == False):
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if(start_node == False):
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@ -100,4 +108,3 @@ def get_needed_rotation(start_node: Node or bool, target_node: Node) -> Rotation
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Block a user