fix trashbin driving from point to point

This commit is contained in:
Bartosz Wieczorek 2022-05-13 13:12:56 +02:00
parent 5ab9a3c30c
commit 776b8aa3b6

31
main.py
View File

@ -1,4 +1,6 @@
from asyncio import sleep
from calendar import c
import time
from game_objects.player import Player
import pygame as pg
import sys
@ -100,32 +102,31 @@ class Game():
self.positive_decision = []
self.negative_decision = []
self.positive_actions = []
self.negative_actions = []
for i in self.trashbinTiles:
atrrs_container = i.get_attributes()
x, y = i.get_coords()
dec = decisionTree.decision(getTree(), *atrrs_container)
if dec[0] == 1:
self.positive_decision.append(i)
self.positive_actions.append(self.get_actions_by_coords(x, y))
else:
self.negative_decision.append(i)
self.negative_actions.append(i)
for i in self.positive_actions:
print('----')
print(i)
print('----')
# vec = pg.math.Vector2
# print('positive actions')
# for i in self.positive_actions:
# self.t.startAiController(i)
# self.player.update()
# self.player.pos = vec(32, 32)
# self.player.update()
# print('----')
# print(i)
# print('----')
self.t.startAiController(self.positive_actions[0])
print('positive actions')
print(len(self.positive_actions))
for i in self.positive_decision:
# print(i.get_coords())
trash_x, trash_y = i.get_coords()
action = self.get_actions_by_coords(trash_x, trash_y)
self.t.startAiController(action)
# print(self.positive_actions[0])
# self.t.startAiController(self.positive_actions[0])
def load_data(self):