wydzielono map.py

This commit is contained in:
czorekk 2022-03-09 22:19:04 +01:00
parent 70e4b7ba69
commit 97a42dab72
2 changed files with 36 additions and 22 deletions

39
main.py
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@ -1,32 +1,33 @@
import pygame import pygame
pygame.init() from map import preparedMap
pygame.display.set_caption('Wall-e') #config
SCREEN_SIZE = [512, 512]
BACKGROUND_COLOR = '#ffffff'
screen = pygame.display.set_mode([512, 512]) if __name__ == '__main__':
screen.fill(pygame.Color('#ffffff'))
pygame.init()
tileImage = pygame.image.load('tile1.png') # tytul okna
pygame.display.set_caption('Wall-e')
surfaceSize = width, height = (512, 512) screen = pygame.display.set_mode(SCREEN_SIZE)
surface = pygame.Surface(surfaceSize) screen.fill(pygame.Color(BACKGROUND_COLOR))
for x in range(0, 512, 16): # krata
for y in range(0, 512, 16): map = preparedMap(SCREEN_SIZE)
surface.blit(tileImage, (x, y)) screen.blit(map, (0,0))
screen.blit(surface, (0,0)) # update okna
pygame.display.update()
pygame.display.update() # event loop
running = True
running = True while running:
while running:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == pygame.QUIT: if event.type == pygame.QUIT:
running = False running = False
# end
pygame.quit() pygame.quit()
# test push

13
map.py Normal file
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import pygame
# config
TILE_SIZE = 16
def preparedMap(screenSize):
tileImage = pygame.image.load('tile1.png')
surface = pygame.Surface(screenSize)
for x in range(0, screenSize[0], TILE_SIZE):
for y in range(0, screenSize[1], TILE_SIZE):
surface.blit(tileImage, (x, y))
return surface