import pygame.image class trashmaster(pygame.sprite.Sprite): def __init__(self,x,y,img,vel): super().__init__() self.x=x self.y=y self.img = img self.velocity = vel self.image = pygame.image.load(img) self.image = pygame.transform.scale(self.image, (self.x,self.y)) self.rect = self.image.get_rect()