import pygame as pg class trash(pg.sprite.Sprite): def __init__(self,x,y,img, type): super().__init__() self.width=16 self.height=16 self.type = type self.x = x self.y = y self.image = pg.image.load(img) self.image = pg.transform.scale(self.image, (self.x,self.y)) self.rect = self.image.get_rect()